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08-26-2022, 03:11 PM
(This post was last modified: 08-26-2022, 03:12 PM by Touc.)
Destroying Yggdrassil to nullify its healing/killing vines to get them to go away should be a viable strategy, but because of Pond and other heals that sustain combines them with it becomes extremely difficult if not impossible to kill either in reasonable time (not to mention how bad of an idea swapping targets off the summoner is in the first place).
Summons like Ygg shouldn't be able to be healed so that if someone chooses to target them at the expense of dealing damage to their summoner, they aren't just futilely hitting. I'm pretty sure the only thing that can reliably kill Ygg while Pond exists is Styx.
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08-26-2022, 11:16 PM
(This post was last modified: 08-26-2022, 11:23 PM by Lung.)
spell:Flying kick
suggestion: hitbox buff, from 2x3 tiles, to 3x3 tiles, just like throw.
spell:Grapple
suggestion: damage on hit, i suggest 3-5 damage
spell:Throw
suggestion: slow on hit, i suggest 3-6 seconds.
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give volcanic barrier cc immunity
you can stun people coming out of it and it has the easiest tell of when the spell is ending in the history of ever
you also can't block in it so the spell is double bad if your opponent has a combo to run off of the stun
please its already so much worse than the other immunities are
if anyone asks i got banned for sending /messages to people
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I don't actually see iron body used as often, but if it isn't cc immune also, it should be.