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Rework Shields
#1
Shields should be reworked. I like the new conjurer skill and I think it's neat. However...

I think all shields should be treated similarly. They should have HP. And they should take like, 30%, 40% off the damage you take. And translate it to the shields HP. When the shield no longer has health, it breaks. And then the CDs on them strt. Only after breaking.
Magic Capacity should be the stat that determines shield health.

Give me a tanky meta.
My discord is Vi#6600
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#2
Why..
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#3
nullification E is strong because you couldn't ignore it and play against it. if every shield was that way it'd just promote some weird nature energy tanky build even more
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Vriska Wrote: yeah having an MCU loki icon is pretty cringe huh
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#4
this is a bad take
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#5
Having shields be the way they are promotes good tactics and mindgames i.e. baiting out the shield (which has a long cooldown) BEFORE going in for the kill.

The only problem is that you can stack them to such an extent that you can become invincible.
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#6
(04-18-2020, 01:56 AM)Touc Wrote: Having shields be the way they are promotes good tactics and mindgames i.e. baiting out the shield (which has a long cooldown) BEFORE going in for the kill.

The only problem is that you can stack them to such an extent that you can become invincible.

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no problem here!!
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Vriska Wrote: yeah having an MCU loki icon is pretty cringe huh
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#7
This thread is cringe
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#8
I'm glad you enjoy my meme suggestions.
My discord is Vi#6600
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#9
we dont
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#10
(04-18-2020, 04:30 AM)Volatile Wrote: I'm glad you enjoy my meme suggestions.

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Vriska Wrote: yeah having an MCU loki icon is pretty cringe huh
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