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Rework Shields - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: Rework Shields (/thread-2478.html) Pages:
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Rework Shields - Volatile - 04-18-2020 Shields should be reworked. I like the new conjurer skill and I think it's neat. However... I think all shields should be treated similarly. They should have HP. And they should take like, 30%, 40% off the damage you take. And translate it to the shields HP. When the shield no longer has health, it breaks. And then the CDs on them strt. Only after breaking. Magic Capacity should be the stat that determines shield health. Give me a tanky meta. RE: Rework Shields - Hunts Alone - 04-18-2020 Why.. RE: Rework Shields - Jumpy - 04-18-2020 nullification E is strong because you couldn't ignore it and play against it. if every shield was that way it'd just promote some weird nature energy tanky build even more RE: Rework Shields - Milly - 04-18-2020 this is a bad take RE: Rework Shields - Touc - 04-18-2020 Having shields be the way they are promotes good tactics and mindgames i.e. baiting out the shield (which has a long cooldown) BEFORE going in for the kill. The only problem is that you can stack them to such an extent that you can become invincible. RE: Rework Shields - Jumpy - 04-18-2020 (04-18-2020, 01:56 AM)Touc Wrote: Having shields be the way they are promotes good tactics and mindgames i.e. baiting out the shield (which has a long cooldown) BEFORE going in for the kill. ![]() no problem here!! RE: Rework Shields - Jess - 04-18-2020 This thread is cringe RE: Rework Shields - Volatile - 04-18-2020 I'm glad you enjoy my meme suggestions. RE: Rework Shields - Hated - 04-18-2020 we dont RE: Rework Shields - Jumpy - 04-18-2020 (04-18-2020, 04:30 AM)Volatile Wrote: I'm glad you enjoy my meme suggestions. ![]() |