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Suggestions
sylvanus would b cool if it randomized between 15/20/25 power gained based on purity
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Make Fizzy Pop not require 3 Fairy Dust. It increases Energy by 50, right? Three Fairy Dust are too much for it

I think Fizzy Pop recipe may be: Energy Potion, Air Crystal (to make it FIZZY), Fairy Dust (to make it really POWERFUL. and limit its distribution).
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A notifier letting people know when their Aura's E/Q is off cooldown, akin to the dash cooldown indicator. I don't know about others, but I certainly don't mentally count out 60 seconds while I'm actively fighting to know when I can hit my E again.
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Spell: Lightning Javelin

Suggestion: It ticks for about 10ish spell damage on average and doesn't stun (which may be a bug I think?) but has a really high cooldown for it's damage without the stun attached..

Taking a glimpse at earth bomb for example which also has knockback and can be recast 4x faster for roughly the same damage and similar effect.

Can the stun time be increased/fix or the cooldown toned down a bit..?
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Spell: Perfect Body

Suggestion: Let Unarmed get it too by only using Unarmed. No reason not too tbh since Unarmed would probably fit better with the theme of 'Perfect Body'. Just a thought.
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perfect body isn't locked to either armed or unarmed
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(06-06-2020, 05:30 AM)chance Wrote: perfect body isn't locked to either armed or unarmed
Has there been a change since the initial changelog? It has it written as unable to buy skills outside of armed.
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what i meant was you can use it with armed or unarmed, but you're only locked into one tree (so you can't buy both naturally)
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More clothes in the merchants for the non-sub players, please.
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Make Anti-magic restraints use 1-2 ores of Tyrium.

It's fitting and gives the ore some use.
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