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Suggestions
currently trapped in the woods 2 minutes after joining because the "jump" command, necessary to get around in a timely manner if you do not know the map well, costs a lot of energy. send help.
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it'd be cool if there were some sort of indicator to tell when aura/stance specials are up so you're not just mashing the button and praying. like how u can kinda tell w/ dashing. just a thought!
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I feel like we can touch Arcanium Armor slightly to be better.

Right now, Ultra Leather gives 4 VIT, +3 VIT for Ultra, and offers 15 weight.

Arcanium Armor gives 7 VIT and offers 20 weight.

Ultra Leather is trivial to get. Getting a good roll on Arcanium, on the other hand, is very, very expensive and costly.

I'm not saying make it's VIT better, but maybe we reduce the weight down to 10 so it offers a better turnaround?

The same goes with Arcanium Legs.

Ultra Leather Legs give +2 VIT, +2 VIT Ultra Bonus, 5 weight.
Arcanium Legs give +4 VIT, 5 weight.

Or, worse yet:

Ultra Mythril Legs give +3 VIT, +2 VIT Ultra Bonus, 7 weight.

Maybe we erase the weight on Arcanium legs?

Arcanium armor, the pinnacle of all armors, isn't even worth it if you don't roll a rare or higher on them as it stands--which is a mean feat considering Arcanium's rarity.
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Honestly, make a recipe that allows you to smelt down Arcanium gear for the ore cost, so you can retry.
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As long as you put the work in, I believe you should be able to dev/apply to have the armor upgraded from Normal to Ultra rarity.

I mean, I feel like devving to have something's rarity raised shouldn't be too difficult, when they literally gave away items prior that would raise any weapon to Ultra Rarity if consumed, due to an event that happened.

But yeah, I personally wouldn't recommend making Arcanium armor, unless you're devving it for a Unique. Nyeshk gives more vit, is more plentiful, and is almost better in every single way, short of the 5% CDR drop via weight.

Weight is currently -0.001% CDR per weight, so with 1000 weight, you'll lose 1% CDR(7 agi of CDR). A Nyeshk Chestplate is +9 vit, +55 Weight, the Leggings, +5 vit, +20 weight. For a total of +14 vit, -0.075% CDR. Arcanium is +11 Vit, -0.025% CDR.

Addendum: After doing some quick testing, Weight's tooltip is indeed incorrect. It does adjust at the rate of -0.1% CDR per weight it seems. So, it's the difference of +14 Vit with -7.5% CDR with Nyeshk, and +11 Vit with -2.5% CDR with Arcanium. The Equivalent of adding losing/gaining 3 seconds of Cooldown on a 60 second CD skill.

So, not as enviable as previously stated, but my point still stands. Use Arcanium for uniques/devved items, you're purposefully kicking yourself in the ass by choosing to craft a basic set of Arc armor to hope for a Rare/Ultra roll. Nyeshk or even Mythril is just a far more viable option for the sake of rerolling.
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in this thread: people not understanding how weight works
[Image: nR3lU0X.png][Image: unknown.png]
Vriska Wrote: yeah having an MCU loki icon is pretty cringe huh
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That's not how weight works.

That's how the weight tooltip works, but not how it actually works.
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Yes let's just sass someone for going off a tool-tip that should be correct rather than showing what's wrong in their statement.
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(06-14-2020, 06:03 PM)Oberyn3088 Wrote: Yes let's just sass someone for going off a tool-tip that should be correct rather than showing what's wrong in their statement.

weight gives .1 second extra cd per 10 weight
it's literally a tip that appears every ~2 hours in your chatbox, it's not secret
[Image: nR3lU0X.png][Image: unknown.png]
Vriska Wrote: yeah having an MCU loki icon is pretty cringe huh
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Then why did Puff say the tooltip was wrong then if it's not? I'm confused Sad
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