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Bug Reports
Bug: Storm AoE, which was recently moved to Tempest, requires 40 points spent in Lightning rather than Tempest Magic.
bedivere || discord: cornelius.treat
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Bug: If you don't have a sub, then unique items drop on the ground upon log in. Don't lose your items!
How to reproduce: Have a unique item, don't be a sub, log on (Example for me: My MAGIC CORE IS DROPPING UPON LOG IN)
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^Fixed tomorrow morning hopefully
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(03-17-2024, 09:05 PM)Kynim Wrote: Bug: Storm AoE, which was recently moved to Tempest, requires 40 points spent in Lightning rather than Tempest Magic.

Fixed tomorrow morning
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(03-16-2024, 01:08 AM)Violet Wrote: Mighty blow doesn't use any icon states.

Would be cool if it had the same swing animation as power smash/cleave.

bump on this... unless intended
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(02-21-2024, 10:47 AM)FireStartingSnake Wrote: Bug: Using telekinesis point blank will not deal multiple ticks of damage. (Sometimes it does this at range too, don't know how to recreate)

How to reproduce: Stand close to someone (1-2 tiles) and cast TK, watch as your main damage ability hits less than mana ripple

Glorified Mana Ripple

Gonna bump this too..
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Bug: Shinobi Surprise causes all of your spells to drain far more mana than they usually do
How to reproduce: Use a spell, get a real 'surprise' (In my case, I used Black Mirage, Murderous Surge, Spin Throw, Disarm, Lariat, and Photon Ray)
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Ice flurry's DR debuff remains at 6 seconds, when its slow was nerfed from 6 seconds to 3. (not sure if this is intentional or not)
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(03-15-2024, 08:44 PM)GSM Wrote:
(03-15-2024, 04:56 PM)Shanal Wrote: Bug: Deflection Palm is not deflecting damage.

How to reproduce: Use Deflection Palm, watch them hit you and then take no damage.

[Image: 9UhESVt.gif]

Bug: Deflecting Palm is now doing Ether damage, instead of true damage. It's applying DR% modifiers and all, unsure if it applies Ether pow% mods.

How to reproduce: Use Deflecting Palm. Notice that it's doing far less damage than you should be taking.


Bug: If you preview (or learn, possibly?) Deflecting Palm, True Counter doesn't properly function, and instead acts like a 2 second Deflecting Palm. It also cuts the damage in half as per Deflecting Palm, and as aforementioned, does Ether damage and not true damage, applying DR% modifiers.

How to reproduce: Preview or learn Deflecting Palm. Use True Counter. Get hated by God for using two reflect invulns, because True Counter became much worse.

The True Counter bug still isn't fixed, it seems. Its range does seem to be bigger now, although it's not RPB-wide. It's bigger than the range on crystal pillars, though.

Every time either True Counter or Deflecting Palm take damage if you have both, though, it activates the true counter / bolt sfx. I propose we keep that one because it's funny to explode my own ears (and my opponent's) when they use a multi-proc spell on me, though.
[Image: Fky6ssr.png]
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Bug: Sparkbomb is doing 5 power worth of damage a tick, when its tooltip says 3

[Image: 47426101a7aa5d2da80212297c51bde4.png]
[Image: ff82930726efbcf0d1995d15da9c32af.gif]

How to Reproduce: Use it

(I'm sorry my Plasma users, but it had to be reported)
[Image: 47848a989eb809c6874939f8523ec936.png]
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