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whyDM
#11
Character: Ryker pyr Docro
Which Event: ??? Greenz Casino
Responsiveness: Not bad of a wait whatsoever, including any answers.
Balance: Difficult, befitting of a CoD, but also incredibly fucking fun.

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Storytelling: Why let me cheat at Roulette and that spawned the above post from me after I succeeded. 10/10
Fairness: We all got something and felt included in our own ways. Very cool. 
Overall: 10/10
Any other comments: I whole heartily love why events no lie bruh
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#12
Character: Theodas aka. theodore
Which Event: Malformed with Misintent

Responsiveness: Always responded quickly after everyone posted! 10/10!
Balance: Besides the last EC which found a bug on bone lance stun stacking (Which is only a problem on ecs, anyway), everything was excellent on this end! Unavoidable big damages are always sort of a bummer, but overall it was balanced regardless. 9/10!
Storytelling: I got everything that I wanted, and more, and told with great writing. An EC also said "Joe Mama" and I think it was the least expected thing I ever saw in an event. 10/10!
Fairness: The rewards were good, but we also got out with all sizeable vit nerfs! One of them was named joe mama. i hate it 10/10.

Overall: 9.75/10, because that's the average. The bone lance into shadow cannon was a bit of a problem, but I feel like it didn't impact too much, specially since no one was permed.

Any other comments: (kisses you)
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#13
It was a fun and funny event.

only real problem is the last boss got kinda spammy with some of its moves, but our comp was super cancer (pond and two yggs lol) so what can you do.

Using energy burst to blast them out of the rpb box was a funny way to combat it though!!

(give dms aoe curse w/o the damage, cowards)
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#14
now that im out of incog, i can post this because why deserves a good review for that event

Character: ema okabe
Which Event: Yakuza 0 for the Playstation 4

Responsiveness: lightning fast. i like to think why has shed his need for humanly presence in favor of typing just by thought
Balance: the event had an unarmed theme going for good reason (see event name). some parts were painful in addition with unarmed and this event showed me the many ways in which u can combo something with jab. very fun to go up against!
Storytelling: https://en.wikipedia.org/wiki/Yakuza_0#Plot
Fairness: all things considered, half of our group was nature wellspring so im pretty sure why had to crack things up to the extreme to pose as a challenge, which it did. i think some people were just too squishy due to big rpl diffs so i understand its a challenge to accommodate for that.

Overall: godly event. i cant believe i got to have a dance off with goro majima and get tiger suplexed by kazuma kiryu

Any other comments: im ur biggest fan sir, ur events are always a treat
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#15
Character: Clotho Moira
Which Event: The Graduate's Contract


Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): very quick; we spent far more time posting than why did
Balance (How entertaining were the battles, and any obstacles/traps?): the two fights came within 5% margin on r2 victory our side; the fact that we were a very hard party to balance for (multiple invulns, 2 wellspring mages) and it was this close was amazing
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): subverted and surpassed my every expectation
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): amulet i got in exchange for a perm is kinda weak as far as uniques go but i'm very much not torn up about it because i got boundless fluff rewards and the amulet itself is still extremely cool. i'll be devving to improve it, for sure; the fluff is way more important, and way more valuable to me, than any stat buff i possibly could have gotten and it's clear why put in effort to tailor everything to what i wanted to get storywise

Overall: 10.666/10

Any other comments: scheduling problems and delays were not why's fault. rip killian
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#16
Character: Cerise Sikora
Which Event: Letters to Home
Responsiveness: Responsive as usual. Bless.
Balance: Insanity. I don't even know what risk this was but it was fun all the same. The last fight was TOUGH but honestly it should have been given the history, etc.
Storytelling: This was precisely what I asked for and more. He took my very simple premise that I DM'd him about and spun a complete story that will 100% have IC implications in the future shortly. That and we all fell in love with Jeb. He was taken from us too soon.
Fairness: We all got what we desired and Why had the cool mechanic where it was 100% possible for us to miss rewards. If we hadn't gone into the school, the bar, etc. It encourages exploration and side quests so to speak.
Overall: 10/10
Any other comments: It ran a little long but I also think it was due to the lag and reboot during the event itself. But for what ended up happening and stuff? Totally worth.
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#17
Character: (๑╹ᆺ╹)
Which Event: Resident Evil/Biohazard 4 for the Playstation 2
  
Responsiveness: for a man who has been awake for more than 24 hours toward the tail end of the event, i respect the posting speed he was in.
Balance (How entertaining were the battles, and any obstacles/traps?): funny story. in the last round of the final boss, i readied up like a fool realizing i had my aura and stance off, i had tree and smog unslotted, it was horrible. i had to fight a whole round nerfed since i couldnt use some of my spells like a dingus. oh, it was pretty balanced though, i got to see cerise faceplant into a horde of zombies, lmao
Storytelling: without spoiling things, the ending bit was very very funky. i knew parts of it because ive been talking w ppl prior to the event, but the reveal was still absolutely hilarious in looc and interesting ic. tho i will have to rate u down for killing jeb, sorry.
Fairness: the first two fights, very nice. the last one was what happens when u pour crack in a glass of monster energy drink and coffee and injected it into ur own bloodstream. it was a challenge, tho some parts my hp went from 40 ish to 0 in 2 seconds, i understand that the difficulty spike needed balance some way as everyone in the party could heal, lol. but yes, other than that last one (which was still baller) super nice stuff, good gimmick and ic builds, as always
  
Overall: i love resident evil and silent hill. this was like a mishmash of both, and for an attempt at a horror-esque event, i will give u my seal of approval

Any other comments: rest in peace barry "jeb" docro
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#18
Character: Ems Vorenii
Which Event: Spiritual Imbalance

Responsiveness: Very quick!
Balance: Bosses were tough as nails, though we had opportunities to weaken them. 
Storytelling: Great! The event felt like a proper progression of situations, and by the end of the journey, it felt like we accomplished our mission.
Fairness: It was a very tough event, and I was even worried we'd be annihilated, but the toughness only made the adventure more meaningful.

Overall: Great adventure, exciting and well organized, gave great dev and opportunity for character growth! 


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I enjoyed all the crunchy snacks 8)
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#19
Key/Character: Hollee Gelmont
Which Event: Spiritual Imbalance

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Very quick!
Balance (How entertaining were the battles, and any obstacles/traps?):  Everything was perfect to be honest and so much fun.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): This is honest the scariest High CoD I have ever been to, but so much fun. Just AWESOME, AWESOME, AWESOME!!!
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Very fair, yes!

Overall: Amazing event. I loved it. So scary, but exactly what I was looking for.

Any other comments:

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#20
Key/Character: Vyndakatyr / Ael Gelmont
Which Event: Spiritual Imbalance

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Quick and efficient, the events progressed at a nice and steady pace!

Balance (How entertaining were the battles, and any obstacles/traps?):  The battles were entertaining, hard fought! And at times, extremely intense. Opportunity through dice rolls to assess our foes for a weakness or perhaps an advantage of sorts was a nice flavour on top.

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Great storytelling, the flow was really nice and cohesive.

Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Absolutely, it was punishing but worth every bit!

Overall: The most intense CoD I've been in yet, loved the encounters too, great icon choices! 10/10!

Any other comments:



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