Arcanium Heart Event - Another Lost Tale
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I WILL PAY YOU 4,000C TO HOST OUR EVENT ASAP!
Name/Key/Discord:
Uri Sanctum/ Demon4626 / WePostMemesHereSir#7077
Risk/Reward:
Injury Level or COD/ Large Sums of Coin or Arcanium. Participants Choice. (Arcanium amounts aside from the heart for participants, to be determined.) (Possibly an Arcanium Pendant for Uri.)
Objective:
The objective of this event is for the crew to follow a map given to them by a suspicious figure, in hopes of finding a valuable item known as the arcanium heart. They, however, do not know which jar of dirt has the heart, but when it is found, they must do what they can to avoid losing it! Via fleeing, throwing the heart to another or blocking off the crowd of pursuers in order to reach the ship. But, in order to truly keep the heart and their findings, they must first break the curse and make their way from the island and into the sea for a battle between ships. One that will determine if they get away free, or if the curse affects their crew in some way. We're working our way to a dream! (Possibly Begin Dev for Stardust Explosion)Tone/Attendance:
Mysterious, Fun, Spooky/Pirates/Free-Style/ Also Dev Build Up to one day Conquer all of Los'tal. I want to discuss potential event dates because I play at work and rarely play at home. I work from 6am-6pm various days of the week.Participants:
Uri Los' Sanctum
Esbern Tyr Antioch
Miura
Viorell Beret
Sanna Arborea
Elijah Azar
(Only Members of the Soaring Phoenix Pirates.)
(6 Members Max - Let's not Overwhelm the Dungeon Master)
DM - Hueston/Jodashi
Phase Synopsis (Can be changed to fit DM approval requirements.)
- Phase 1: The Curse: What would be a pirate adventure without a hex or two? The crew's finding of the island was easy, too easy and the person they were looking for, a voodoo lady seemed a bit off, far too kind as to just give them the mysterious jars she asked them to take in the form of riddles. One of which containing the Arcanium heart, worth much more than a single piece, perhaps worth six or less. But, the crew would take the jars and try to return home after this troubling negotiation came to an end.
- Phase 2: A Decisive Escape: In this phase, the crew would be encountered by the other bandits who have pursued the heart for years, only to lose it to another. The curse was clear... He or she who held the Heart would be followed by many dangers, many pursuers who desire it just as much. This leads to a chase, one in which the heart is passed on from person to person, trying to avoid being outnumbered and finally, make their way back to the ship where the real battle would begin..This phase may or may not contain a fight.
- Phase 3: Battle At Sea For The Jar of Hearts: Thinking they've gotten away at sea... The crew would be met by a wave of bandits, pirates, and other explorers who have pursued the heart. A curse that could only be broken by killing the very first Captain who touched the heart long ago, cursed to live on the island and its territory for eons, always chasing the heart but never able to actually grasp it as the curse has led him on an endless loop of failure and anger. Which is why killing him is essential to winning this battle at sea... Fire your cannons, use the rope to board, and invade each other's ship. This is a battle at sea that we cannot afford to lose!
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Everyone Steal A Horse! They Can't Stop All of Us!