Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Hoovyking DM
#1
Key:Hoovyking1
Event Preferences:I’m willing to do a wide variety of events
Contact Information: (optional) hoovyking#9269
Anything Else: Give me your events.
Reply
#2
Key/Character: Oyedboats/Caelus Lunaris
Which Event: Nightmare on Sudbury's Streets

Responsiveness: 10/10 Once our responses were out there he was narrating right after. It was quick and efficient.
Balance: 10/10 The demon we fought was... Very, very strong, but took into account our weaknesses. I honestly believe it was balanced to the point we had to put effort in - Good stuff.
Storytelling: 10/10 There really wasn't much story to go off of so they had to make it their own. They promptly did so - It was a rushing chase to beat a demon before they ascended.
Fairness: 10/10 We left with injuries, none of us empty handed. Very good, very fair, and CoD too. Good stuff!

Overall: 10/10 For their first event run this was done very well!

Any other comments: Big thank and keep putting effort in brother, you'll do well. Also talk to Zealot if you need help getting in sprites for enemies, man has a t a l e n t and so will you should you continue on this path.
Reply
#3
Key/Character: Nardlerd/Evan Lockway
Which Event: Nightmare on Sudbury's Streets

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): I have no complaints on response time! 10/10
Balance (How entertaining were the battles, and any obstacles/traps?): The battles were challenging, though were kinda messed with when the EC was getting more health than he needed. Although that's not Hoovy's fault so 10/10!
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I'm honestly only saying this because Hoovy wants critiques. The story was fine but the event was a bit -too- straight forward. It was just FIGHT and FIGHT and FIGHT AGAIN. It was fun and compelling, don't get me wrong but it could've had some tracking moments- more discoveries. Outside of this? Good even! 8/10
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Oh for sure. My character got exactly what should come to him. He is quite the dumbass. 10/10.

Overall: 9/10

Any other comments: Give him your events.
Reply
#4
Key/Character:Weedmaster 420. Ludovica Maria
Which Event:Nightmare in Sudbury

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Very well written considering the amount of time


spent on them. Hoovy is quite the quick typer and well versed of making things detailed despite finishing his emote rather quickly!
Balance (How entertaining were the battles, and any obstacles/traps?): The battles were fun as all hell. My entire ic at that moment was laying down suppresive fire akin to how a infantry riflemen would when reacting to contact. I quite literally was able to do that with his EC within my verb and it was GLORIOUS.


Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):It not only felt like quite a small journey. But the phases split up and choice we had to make to change the very outcome of it were indeed fantastic to partake in!
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Yes. Only one temp despite the chance of death. However that temp upped the importance of the verbs especially for one of our party members. 

Overall:9/10

Any other comments:

Looking forward to the next time you host an event. Please continue to refine your skills you made my first event a fantastic one to partake in!
Reply
#5
Key/Character: Paradox
Which Event: Pirate Cove Raid

Responsiveness: 10/10 Everything was smooth and efficient.
Balance: 11/10 The second EC was fun, being chased even for once didn't feel as much as impending doom as usual but offered a relatively fair chance to exchange.

Storytelling: 10/10 More Pirate events when?

Fairness: 10/10 Even if the injuries on a 6 was odd, I can't fault it. The rewards were great, and I couldn't have asked for a better material.

Overall: 10.5/10 Would recommend.
Reply
#6
Key/Character: Pin Head/Vanamir
Which Event: Pirate Cove Raid

Responsiveness: 10/10 There was barely any time between posts. After we posted, his stuff came out real quickly!
Balance: 10/10 That last fight had me s h o o k, and yet it didn't seem unfair. Plus, Hoovy probably discovered his new favorite skill in the game cause of it. Iron body is a glorious move.
Storytelling: 11/10 From bracing the storm, to actually fighting the pirate captain, everything flowed perfectly! Plus, it was a pirate event? What's not to love.
Fairness: 10/10 Thankfully, no one rolled really poorly, and for that we managed to scrape by with just a few temps, unless you were Riot... That poor man left with three! But, it was worth it to get a cool dev mat, and some arc.

Overall: 10/10 It was a quick, but lovely time, filled with suspense, and clown antics. I'd totally recommend Hoovy as a DM to others.

Any other comments: I can't believe you broke my clown nose. I'm shaking and crying right now. Why would Hoovy do this?
Reply
#7
Key/Character: Riot

Which Event: Pirate Cove Raid

Responsiveness: 10/10 Everything was littybopkins

Balance: 10/10 The second EC was fun, honestly felt like we could fight it, and it wasn't over-tuned. When it got close, it got CLOSE.

Storytelling: 10/10 Geico, geico. DREAMIN'.

Fairness: 9/10 I'd say injuring on a victory is a -tad- odd, but overall it was still alright things went well enough. And like, we still had loads of fun so nothing lost.

Overall: 10/10 Not bad kid, now claim excellence.
Reply
#8
Key/Character: Sih'lanhu

Which Event: Happiness is... a warm gun.

Responsiveness: 9/10, man was drunk but he still responded fast.

Balance: 8/10, a few bumps here or there, but overall still pretty good.

Storytelling: 7/10, silly and enjoyable but not there very much in the end.

Fairness: 9/10 Fair, I liked the injury system and I didn't die or get permed. Luck was on my side! Ah YEAH!

Overall: 8/10 Good job, bro.
Reply
#9
Key/Character: Aki Kurokaiyo

Which Event: Happiness is... a warm gun.

Responsiveness: 9/10 fast not bad at all.

Balance: 9/10 Nothing wrong from what I saw really.

Storytelling: 8/10 Funny also interesting

Fairness: 10/10 Quite fair even though getting hit with a move that deletes half your hp was dreadful.

Overall: 9/10 Spicy
[Image: unknown.png]
Reply
#10
Key/Character: Dinoslash/ Tonashi Botcher
Which Event: Sandy Temple

Responsiveness 10/10. Had a fuckin blast.

Balance (How entertaining were the battles, and any obstacles/traps?): Man I loved Matches fuckin asshole lol. The traps were crazy and the ending was like a chocolate truffle. Beautiful. 10/10

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): The story telling had me on edge as my character is a knowledge kind of guy. So he likes to do alot. Hoovy really knew how to outsmart me. The story was hard to predict and thats what i love. 10/10
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Yeahhhh my man Tonashi should never said he was a lucky guy. I learned the hard way. 10/10

Overall: 10/10

Any other comments: Give him your events.  Bruh do my events anytime you like. You de best man.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)