Character: Qiu Zaiqiang
Event: Sisters and Witnesses Three
while i wasnt part of the overworld storyline surrounding the ecs, i was part of all three events surrounding the sisters. i hold them all quite dearest: morana's had a very cool tematic; bronach's brought some cool conflict; and salem's finale was packed with conflict, resolution and drama still.
we were stuck on an island! there were atrellyans, there were enemies my character had made due to previous actions at bronach's event, and we had to deal with each other while being unable to do harm or be harmed. so there were interesting resolutions to me at least; there were interesting interactions, not to mention the investigation part, which was cool. but i think there was a little bit of a problem with this aspect of the finale!
we were not warned we were going to be stuck. i myself had scenes planned, but they were not started, so it wasnt that big of a deal to me. but i know it was not the case for everyone! it wouldve been nice if it was forewarned, since it had the chance to disrupt plots, and from what ive heard it did.
my only complains about the finale event itself are about its duration (but that might just be the nature of high cods! im not sure!) and the beginning of the final fight, in which the first two rounds were painstakingly long due to the ec's very.. high health pool.
rest in peace, uriah.
Event: Sisters and Witnesses Three
while i wasnt part of the overworld storyline surrounding the ecs, i was part of all three events surrounding the sisters. i hold them all quite dearest: morana's had a very cool tematic; bronach's brought some cool conflict; and salem's finale was packed with conflict, resolution and drama still.
we were stuck on an island! there were atrellyans, there were enemies my character had made due to previous actions at bronach's event, and we had to deal with each other while being unable to do harm or be harmed. so there were interesting resolutions to me at least; there were interesting interactions, not to mention the investigation part, which was cool. but i think there was a little bit of a problem with this aspect of the finale!
we were not warned we were going to be stuck. i myself had scenes planned, but they were not started, so it wasnt that big of a deal to me. but i know it was not the case for everyone! it wouldve been nice if it was forewarned, since it had the chance to disrupt plots, and from what ive heard it did.
my only complains about the finale event itself are about its duration (but that might just be the nature of high cods! im not sure!) and the beginning of the final fight, in which the first two rounds were painstakingly long due to the ec's very.. high health pool.
rest in peace, uriah.
![[Image: imagem-2024-06-01-012611873.png]](https://i.postimg.cc/Y0kW8Kwx/imagem-2024-06-01-012611873.png)