(12-31-2019, 08:53 PM)OMNI Wrote: 32s for almost guaranteed 1200-2400 damage (for the amount of orbs that WILL generally hit) with a cost of 25 RPP versus 1750 physical damage which can be guaranteed at short range on a 5s cooldown for 0 RPP.
Tackle is 7 spell damage.
6 x 7 is 42.
Tackle can do 42 spell damage multiplier worth of actual damage in the same time as you using the next Scattered Lights.
42 x 250 = 10,500.
Ranged damage which is harder to dodge, or an aimed chance for over 2x the damage?
Very bad faith argument that's manipulative and weird and ridiculous.
Tackle is a dash, with a short range of 5. You can use it 6 times and do 42 spell damage yeah, but you have to land it all 6 times with a linear dash that throws you directly at your opponent.
Scattered Lights is a 20 range (RPB sized? 2/3rd to 4/5th the RPB size?) homing that attacks from all sides and does free damage that does not lock your movement, lock you out of block, lock you out of other casts for the duration, and does not re-position you into your opponent's face.
It's a powerful spell that can be combo'd with other spells or used to create a pressure to ensure other spells hit. When you tackle, I don't care. Unless you're within 5 tiles of me in a straight line and all my movement abilities are on CD. You have to be real desperate to be relying on tackle.
If you scattered lights me, I have to react, from any range, and I have to burn resources to ensure that thing does not do its damage, and in burning my resources, should I be successful, I don't have those resources for your followup.
Don't try to compare tackle to scattered lights.
And in response to the whole thing about Scattered Lights getting stuck behind walls, that literally only applies to indoor fights, and basically only matters when used in the dojo.
... Come on.
>___>
You guys are really reaching with these complaints on this highly useful ability.
How powerful do you guys think the average spell is? Really now?
Edit:
And Sokxx compared Lightspeed to Dash attack-- you realize a Dash Attack into any AoE is bleeding you dry and not even promising you reach your target right? And is countered by every stun, slow, or any counter-cast in the book right? Lightspeed works from-- now, the same range, and places you behind your target in an instant. You have to telegraph you're about to lightspeed heavily for them to have a ready response to it, assuming you haven't forced your opponent to burn their dash or stuns recently.