01-30-2023, 03:57 AM
(01-29-2023, 06:34 PM)Iotasilver Wrote:(01-29-2023, 06:32 PM)SilkiyTea Wrote:
For the love of all that is holy.
Make food items not give +14 vitality. Heck, no food item should have any stat gains above 3-4.
Heck I've heard of the +20 vitality pizza. +20 vitality pizza makes any negatives from viridium armor and a viridium ring completely null.
It makes vit stacking easier, way, way easier, to borderline absurdity.
It means that suit of armor that removes dash but makes you immune to knockbacks actually pointless because lmao why wear that when I can just eat a +20 vitality slice of pizza?
(Tho I've never seen anyone wear it to begin with because dashes are too important)
Please do not gut life skills so much that no one cares enough to use them. Cooking is good because it requires investment and energy - You need farming/fishing or to spend your time foraging to get good food. If you aren't a cook, fisher, or forager? You have to invest coins. IF you make food 3 vit then no one will care and no one will farm, buy coops, buy chickens, or anything.
Lame suggestion IMO.
FARMERS UNION OPPOSES THIS MEASURE
On average it can take 800-1000 stir fries to cap your cooking at 100. Now in order to get that you have to massacre the local boar population until they're on the verge of extinction and then spend a week farming the required carrots and rice. That's before you get started on the crafting of food at the cost of 1 per 100 energy. The reason pizzas can give +20vit is that someone spent over a week grinding two separate life skills to get you that. On top of that, it requires RNG high quality wheat and tomatoes too.
Is it a lot? Yes, is it easy? When you need RNG and two life skills at 100 to even get enough of a supply for your own character to have the mythical 20/3/5, no not really.
That's on top of the gold sink of 10k per cow, 1k per chicken and dealing with the fact anyone can walk up and press X to take the eggs and milk too since there's no anti-theft system.
Enjoy retirement, Vibe.