06-04-2020, 01:01 AM
(This post was last modified: 06-04-2020, 01:02 AM by kerrousLeoten.)
Key/ Character: Hades Task
Which Event: It's a heist, Hades Task
Responsiveness: All of our actions and attempts at pretty much everything were taken into account. From Valero eating a DEVIL FRUIT to Bea plucking a clown nose and alerting an entire armada of them, each decision we made was responded to accordingly in a very timely fashion.
Balance: Despite the Task motto of 'No Fear', I think we were all pretty concerned going into this that we were going to get rolled by everything we fought due to our RPLs ranging from 150-180ish. The fights we did have ended up being not only fair, but fun. Fighting the Dancing King + his occultic bone pillar in hardmode was as intense as it was enjoyable.
And the rewards were fair, too, given what we went there to look for. Having the option of spending our GUN-MONKEY tokens individually or together at the end was also great - and I think doing things like this in events can help characters bond further or even turn them against one another. I've been on a lot of events, but this was the first time I've seen something so unique.
Storytelling: It was everything I would have expected from a bunch of stupid kids and would-be criminals traveling into the underbelly of Theria in pursuit of age cream. But beyond that, it felt like we weren't just there to move from point a to point b, killing things along the way. As stated above, our actions actually mattered. Adventuring/Investigating brought up mini-events that felt like easter eggs. Rewards and special interactions just for being immersed in the setting.
Beyond that, the story was great. It was easy to follow what was going on, and it felt like there really was potential to just.. make the wrong decision and end up with nothing. To honk the wrong clown nose and get swarmed by a circus staff. To feed a hardtack cracker to a Swash Buckler and have him break his body into floating pieces that would indubitably cut us up before we could get to the Captain.
Speaking of Blacklung... god damn. I felt for him. In the short amount of time we interacted with the head of the Light's Swallow. He wanted to become the ruler of the seas so bad that he sacrificed everything, and eventually his own life. Warning other characters who are willing to abandon their ties that a similar future may be waiting for them.
Overall: My man. Thank you for running this, and I think I speak for the entire group (besides Retro) when I say we're looking forward to the next installment.