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Character: Bartholomew Wilkins
Event: Malfunctioning Automaton
Responsiveness: I actually forced myself into this event through peer pressure. Really good response times at the event! 10/10
Balance: *rolls 1d6, ends up on 5* "The Experiment has targeted Bartholomew!" after 2 rounds of targetting *rolls 1d6 ends up on 2* "The Experiment has targeted Bartholomew!" 9/10.
Storytelling: Well, it wasn't very focused on the story considering it was an Adventurer Listing, but I think that it was very well told from a perspective of this being a rogue encounter! 10/10
Fairness: My only gripe about this event is that I was downed because the EC had carried over Death's Door from a previous event by accident and it counted. Other than that? Extremely fun and engaging fight with a really cool gimmick regarding arms and magic trees. 8.5/10
Overall: Stellar Work. 9/10
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Character: Eivor
Event: To Forge as Gods Would
Responsiveness: Fairly quick responses, but even better pacing. 3 EC fight event that took about 6-7 hours yet it never felt that long. Engaging throughout.
Balance: Most of the rounds were very close, down to 5-10% difference, and even the ones we won, we were all quite close to going down. There was one brief hiccup, but mostly due to some spells not working with FF. Great overall.
Storytelling: Loved it. Crystik is awesome when it comes to making the event and the world of it so alive and immersive. You get downtime where you can just RP and it feels natural, the settings are never rushed, and ECs usually have a great personality and feel very lore-based. Loved this one in particular, so many different elements, and firing up a forge using fires from Ifraheim is just epic.
Fairness: Eivor finally got his wedding gift helm mat from years ago made into a proper helmet... I am the happy.
Always love Crystik events. They be awesome.
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09-07-2024, 08:37 AM
(This post was last modified: 09-07-2024, 08:46 AM by AdmiralDigi.)
Character: Junnodem Aundeoth
Event: Mors Amor - Grimby's Hollow
Responsiveness: Wonderful response times, never kept me waiting for what felt like too long. And just enough time to make food between one.
Balance: Felt as fair as it could be for being an UNARMED user in TWO EC CONFLICTS. I didn't feel like I was totally useless, but I also ate shit whenever I even thought the words 'true' or 'counter' (aether is my paralysis demon). A cosmic EC that didn't feel like pulling teeth to fight (even as melee) was incredibly welcomed and unexpected, too. Dubs.
Storytelling: Fantastic little 'family necromancy death cult' I'm glad to see properly realized, even as an opening chapter. Even got to surprise the person who requested it, although pleasantly.
Fairness: I only feel a little gimped that the item meant for someone was intrinsically unusable because they had a Way Better Way Crazier item on that slot already, so none of my goals/preferences were met going in. Mild communication error, but still a victory (just not the one I was expecting). I'll mald and get over it. These things happen, t'was no one person's fault.
True counter. True counter. True counter. True counter. True counter.
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09-07-2024, 08:43 AM
(This post was last modified: 09-07-2024, 08:44 AM by DirectorBright.)
Character: Grey Aundeoth
Event: Mors Amor
Responsiveness: Quick, good pacing, the entire event with 2 EC's took about 6 hours, but we didn't have any long periods of idleness.
Balance: A few rough patches, but overall a few people went down and the last round was close. For someone coming out of 9 months of DM retirement, Crystik picked it back up real fast, and adapted quickly. I really enjoyed the more bullet hell gameplay of the second fight.
Storytelling: Enjoyable, with a few hiccups here and there, the posts painted a good picture to us. The event was short, but that was by necessity due to IRL Time constraints. I had a good time.
Fairness: Everyone got a cool item, with potential future use for dev, even if I have to figure out what that is. At one point the EC had its true counter tuned a bit too fast, but it ended up not being an issue in the end.
Thanks for running the first event I was able to participate in, even if we had a lot of scheduling hiccups along the way, and for accommodating my messed up schedule. I had fun.
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09-08-2024, 08:30 PM
(This post was last modified: 09-09-2024, 11:15 AM by Skellytoon.)
Character: Bonbon Abigail Sherlosel
Event: Mors Amor - Grimby's Hollow
Responsiveness: Very good, took abit at times but understandable considering how late we started and such, all and all good
Balance: Lots of AoEs.... So... So Many AoEs.... Which is okay! Needed for big battles and my only issue where I felt it was too much was the first boss but, considering how short the fights where compared to others not really a big deal just a small annoyance.
Storytelling: Very nice, I was not expecting to face my backstory dad so late but it was very interesting none the less! Pretty good.
Fairness: I believe everything was pretty fair, just the awkwardness at the end with the items cause... IC and other things made me have to take someone else's intended one (Hi Found Family Mom) and it made me very very grunkly, however I am for sure going to do my best to make up to them, like a good daughter.
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Character: Christophore Garijn
Event: Mors Amor - Grimby's Hollow
Responsiveness: The very late start likely slowed it down just a little. But it wasn't like things took forever. Very understandable.
Balance: It was alright. I think besides the occasional combat shenanigans but there wasn't anything offensively bad. (This man hates the the cosmic...)
Storytelling: Perhaps I'm a bit spoiled, it was shorter than I expected. But that was likely duo to the whole timing shenanigans.
Fairness: I think it was a fine, little event. Quite nice and got alot more than I expected.