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yes im going on hiatus im tired and thinking is hard
i hope you all do something great with the items and development i surrendered to you
and i hope you all do great
xoxoxo
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Key/Character: Ophis Mephan
Which Event: The Place Where Winter Sleeps
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): We waited longer for the party posters than the DM. We were ALL walling.
Balance (How entertaining were the battles, and any obstacles/traps?): 9/10 Everything was relatively balanced but those teslas and bolts were vile. Though the bolts were later revealed to be a mistake and the round wasn't counted against us.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 10/10
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) 10/10 Considering the obscene risk, we made it out way less injured than we should have been. The items were more than sufficient given the risk, and is basically exactly what I had wanted from the event.
Overall: 9.75/10 Mal events are always a good time. He's my go-to DM when I need something with heavy character importance run. He will ALWAYS deliver.
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Key/Character: Aeric Wilkinsson
Which Event: Plague Walk
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): This man was cranking them out so fast, that I didn't even feel like I was waiting at all.
Balance (How entertaining were the battles, and any obstacles/traps?): Gotta love being an enemy in the event and then getting to fight an EC. The EC was funny to fight and definitely beatable. I personally enjoyed the battles as I usually do. I hated the arena but ultimately it made it more realistic to the scenario we were in.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): While this event wasn't specifically within my faith for me. This man and his story still managed to capture me as well as make me think about the journey I've been on so far. It even came right down to my injury which will possibly effect a lot of the ic I've got going forward.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): I wasn't truly looking for anything specific for myself. The IC development was more than good enough, but I took a peek at the Rewards as well and it definitely was well worth what we came there for. Like I stated above, my injury also effects my IC which also gives my character future possibilities and storylines to run through
Overall: I had a blast tonight! Thank you for the great story!
Any other comments:
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Key/Character: Zamekiri K. Mugen
Which Event: The Plague Walk: Howl of Chaos
Responsiveness (Were their narrations posted within a reasonable time frame and were they quick to respond?): We waited longer for the party posters than the DM. We were ALL walling.
Balance (How entertaining were the battles, and any obstacles/traps?): 10/10 It is a Mal EVENT I have done one creature fight with him and he abused us as normal. He also did something I was not used to in events. Mal interestingly does these battles, I enjoy his fights. I am always yelling at the screen when they happen.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 10/10 I learned things I did not know about Saekanis and Asena.
Fairness (Were the punishments justified and earned, was the risk-to-reward ratio good?) 10/10 Took an idea I had and expanded on it better than I ever could have. Mal was great with that.
Overall: 11/10
I want him to run my next event on the same subject. I do not know who I can trust to run the next one. He was just that good. Thank you for running my first event!
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Which Event: The Plague Walk: Howl of Chaos
Key/Character: Fulumi Thorruhn
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): There was little to no wait time! no complaints at all.
Balance (How entertaining were the battles, and any obstacles/traps?): Cant complain too much, though I want to submit my feedback. The danger battles into the story battles at the end could potentially feel very harsh since you were at risk of receiving a perm /cap/killed depending on the IC. EX you lose the danger, get permed, then get permed again, ontop of any injuries that your op had getting transferred to you... The transfer part feels bad and punishes players that went in strictly as support imo. But this is from a view as a supporting character thats just there to help.
The arena- okay. the final arena sucked. Like a lot. Getting stuck behind walls, in corners.. when the EC is very strong feels a bit bad. around the middle of the rounds, the EC would drop a bunch of AOE's and then shortly after when the pcs found gaps to hide in- the EC would then fill those gaps with AOE's as well. That didn't feel the best to fight against as there wasn't much counter play there.
The poison gas WAS SUPER COOL though- even if my party ignored the healer, I had fun attempting to beat up Zamekiri.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I cant complain! Im happy others feel fulfilled on this event and got the IC they desired! I think it will make for great character arcs.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): I feel the perm/temp transference from the victor to the loser in the poison gas room was already harsh considering it was a danger already so you were bound to get a temp or a perm if you lost to the player. The Last arena chosen sucked. but that's stated in more detail in the balance section. The wounds and IC at the end were very fair over all regardless of any gripes.
Overall: 7/10 Very enjoyable! I understand it wasn't an event built for me, I'm super happy my friends got loads of cool IC for it, I got an amazing reward. Cant complain about that. The dev mats and gear have stellar descriptions.