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Un-nerf Conjurer
#1
It's so bad in comparison to the other stances.

It was never worth blocking, in the past. And now its block buff gives you the buff of the previous block. Not very good! I know that this change was made because there isn't an easy way to instate a 50% DR cap globally, but my god, Conjurer went from being the best stance to being the absolute worst!!

Please find a middle-ground!!

That is all.
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#2
Idea (for chance/nadrew): If blocking, do not apply the mana DR or DR from buffs (spells, etc). Just apply the block DR (33% normal, 50% conjurer). This is easier than instating a global DR cap. This is only a few lines of code!

Edit: Conjurer was only nerfed because of DR stacking builds where you can press Z to negate 80% of incoming damage. I'm sure the downvoters are scared of the dreaded 80% DR meme, but this doesn't allow for that.
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#3
(05-05-2020, 08:43 AM)Doohl Wrote: Idea (for chance/nadrew): If blocking, do not apply the mana DR or DR from buffs (spells, etc). Just apply the block DR (33% normal, 50% conjurer). This is easier than instating a global DR cap. This is only a few lines of code!

Edit: Conjurer was only nerfed because of DR stacking builds where you can press Z to negate 80% of incoming damage. I'm sure the downvoters are scared of the dreaded 80% DR meme, but this doesn't allow for that.

I wont downvote ur second post cos u right about y i downvoted the first post
Nothing heats me more than hold z to win builds that rely on healing and negating 80%+ damage
Those make my builds look like skilled builds

I will trust ur words and upvote ur second post tho... A flat 50% reduct that doesnt stack atop of all the other DR% reducts would be nice, i’d think.

if im understanding u right, its 50% dr on block, but out of block its only your mcap+aura+spells like shield, whereas shield wont apply dr % on block, and aura and mcap wont be incorporated into it either.

but... Okay my question is, what about people who don’t go conjurer? Would this further nerf them or would they get the old coding?

Srry for bad grammar on my phone typing this out
[Image: a1c5821151379249915fc28ad734e73f.png]
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#4
An exception could be made just for Conjurer. Ignore all other DR buffs for conjurer when blocking. The goal was to have a 50% DR cap globally, but this is, for reasons, actually not too trivial to implement. Could be done with a lot of elbow grease, but it may not be worth it. As it stands, Conjurer gets you is the bubble, and some vit. Not bad, but not great when compared to other the other styles.

People like to joke about 'hold z to win' builds but let's face it, you're really not gonna just be sittin there holding Z. Properly timing blocks does take a decent amount of mechanical skill, and having a stance that rewards that is great.

Just need to eliminate stacking it with shields, auras, etc.
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#5
Alternatively, buff the q instead and leave conjurer as is. I don't like the idea of anyone who's willing to pay 5 RPP reaching 50% DR just because, it's dumb. (especially since u can still max agility in that case and be... very nasty).

atm the q is 60 secs cd, a shield of 15x rpl. buff it and don't make this stance so outright dumb that any mage is forced to go it (and some melees lmao)
[Image: trio.png]
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#6
33% block DR is only 8% more from regular block, it's really negligible. On the other hand, 50% was wayyy too high. Conjurer got over nerfed to the point where it's really never worth using over caster or thief. Make it 40%, it's a fair number.

Btw, for people that don't know, block DR won't put you to 100% dr ever. Using a cast shield and blocking doesn't make you invulnerable. This isn't going to be a huge buff to DR stackers because they already hit the cap with old block regardless.

Conjurer's Q is the weakest out of all the stances, it should have a decent passive to be on the same level as caster and thief. Imo, buffing the active would just make people dip into it and stance swap with caster. Having a decent passive makes it so you have to stay on that stance.

Also, buff Marksman and Fomorian. They're lacklustre compared to the rest, ty. If marksman active moves as slow as regular knives it's actually doodoo
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#7
give it fomorian's crit immunity in addition
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#8
nerf every other stance
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#9
(05-05-2020, 09:32 AM)Doohl Wrote: An exception could be made just for Conjurer. Ignore all other DR buffs for conjurer when blocking. The goal was to have a 50% DR cap globally, but this is, for reasons, actually not too trivial to implement. Could be done with a lot of elbow grease, but it may not be worth it. As it stands, Conjurer gets you is the bubble, and some vit. Not bad, but not great when compared to other the other styles.

People like to joke about 'hold z to win' builds but let's face it, you're really not gonna just be sittin there holding Z. Properly timing blocks does take a decent amount of mechanical skill, and having a stance that rewards that is great.

Just need to eliminate stacking it with shields, auras, etc.

You tell me this and i go “Yeah proper timed blocks makes sense!”
But then I remember bog’s unarmed bone energy build fighting a nature illusion holy build and she just sat under her trees, peppered with homings, and held Z while her summons beat him.

I’ve never been so triggered in my life since witnessing that.

Edit:

This was before block nerfs and when holy aoe gave +dr % as well.
[Image: a1c5821151379249915fc28ad734e73f.png]
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#10
Make Conjurer prevent healing while toggled on, then return it's hilarious DR.
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