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We'll be adding a cooldown to monster EXP soon to lessen the incentive.
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(08-30-2022, 01:07 PM)chance Wrote: We'll be adding a cooldown to monster EXP soon to lessen the incentive.
Will dungeon boss mobs be excluded from that cooldown? It'd be sad to kill a Domice in a dungeon and then not get the reward for the fire cat.
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(08-30-2022, 01:07 PM)chance Wrote: We'll be adding a cooldown to monster EXP soon to lessen the incentive.
Can we lower mob levels a little then too please? It's a little tiring to always have to find a group to farm anything with any level of expedience, it feels like unless you've got multiple AoE's you better be almost level 200 if you want to kill them.. And it's hard to get crystals due to this.
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08-31-2022, 12:36 AM
(This post was last modified: 08-31-2022, 12:40 AM by SilkiyTea.)
Current Base Races:
Drakanite = Got their own tree and -5 to fire attune
Kitsune = Wildkin kit and -5 to fire attune
Felidae = wildkin kit and -5 to cosmic opener
Lapine = Wildkin kit and -5 to earth attune
Ookami = Wildkin kit and -5 to wind attune.
Humans = 15 pow, or 15 vit, or 25 Agility & -1 to prof RPP cost.
My suggestion
(Note: Most of them are the same except Kitsune, Felidae and Humans)
Drakanite = Their own tree and -5 to fire attune
Kitsune = Wildkin kit and -5 to metaphysical attune
Felidae = Wildkin kit and -5 to ether attune
Lapine = Wildkin kit and -5 to earth attune
Ookami = Wildkin kit and -5 to wind attune
Humans = 15 pow & -1 to prof RPP costs, or 15 vit & -1 to prof RPP costs, or 25 Agility & -1 to prof RPP cost
Reasons Why
- Drakanites already got fire attune minuses, give Kitsunes something unique.
- There used to not be an ether attune, now that there is, give Felidae -5 to ether attune instead of -5 to cosmic opener.
- -1 to prof costs should be an outright human thing. Human adaptability or something. Forcing wannabe crafters with a cost heavy build to be agi only is sad. Thanks.
Additionally....
Make Razuka a base race you can select on character creation. I don't understand why they're locked by either an application or RPL. They literally have the Wildkin Kit and -5 to Water Attune (Or is it bio now? Idk). Nothing unique nor special besides, y'know, being a rat.
I swear I'm not...
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I'm not owned guys.
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08-31-2022, 12:45 AM
(This post was last modified: 08-31-2022, 12:45 AM by Lammy.)
(08-31-2022, 12:36 AM)SilkiyTea Wrote: Current Base Races:
Drakanite = Got their own tree and -5 to fire attune
Kitsune = Wildkin kit and -5 to fire attune
Felidae = wildkin kit and -5 to cosmic opener
Lapine = Wildkin kit and -5 to earth attune
Ookami = Wildkin kit and -5 to wind attune.
Humans = 15 pow, or 15 vit, or 25 Agility & -1 to prof RPP cost.
My suggestion
(Note: Most of them are the same except Kitsune, Felidae and Humans)
Drakanite = Their own tree and -5 to fire attune
Kitsune = Wildkin kit and -5 to metaphysical attune
Felidae = Wildkin kit and -5 to ether attune
Lapine = Wildkin kit and -5 to earth attune
Ookami = Wildkin kit and -5 to wind attune
Humans = 15 pow & -1 to prof RPP costs, or 15 vit & -1 to prof RPP costs, or 25 Agility & -1 to prof RPP cost
Reasons Why
- Drakanites already got fire attune minuses, give Kitsunes something unique.
- There used to not be an ether attune, now that there is, give Felidae -5 to ether attune instead of -5 to cosmic opener.
- -1 to prof costs should be an outright human thing. Human adaptability or something. Forcing wannabe crafters with a cost heavy build to be agi only is sad. Thanks.
Additionally....
Make Razuka a base race you can select on character creation. I don't understand why they're locked by either an application or RPL. They literally have the Wildkin Kit and -5 to Water Attune (Or is it bio now? Idk). Nothing unique nor special besides, y'know, being a rat.
While I am in agreement that Kitsunes should have reduced cost in metaphysical, I cannot agree with the mindset of -1 profession cost for humans regardless of racial.
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(08-31-2022, 12:36 AM)DSilkiyTea Wrote: Current Base Races:
Drakanite = Got their own tree and -5 to fire attune
Kitsune = Wildkin kit and -5 to fire attune
Felidae = wildkin kit and -5 to cosmic opener
Lapine = Wildkin kit and -5 to earth attune
Ookami = Wildkin kit and -5 to wind attune.
Humans = 15 pow, or 15 vit, or 25 Agility & -1 to prof RPP cost.
My suggestion
(Note: Most of them are the same except Kitsune, Felidae and Humans)
Drakanite = Their own tree and -5 to fire attune
Kitsune = Wildkin kit and -5 to metaphysical attune
Felidae = Wildkin kit and -5 to ether attune
Lapine = Wildkin kit and -5 to earth attune
Ookami = Wildkin kit and -5 to wind attune
Humans = 15 pow & -1 to prof RPP costs, or 15 vit & -1 to prof RPP costs, or 25 Agility & -1 to prof RPP cost
Reasons Why
- Drakanites already got fire attune minuses, give Kitsunes something unique.
- There used to not be an ether attune, now that there is, give Felidae -5 to ether attune instead of -5 to cosmic opener.
- -1 to prof costs should be an outright human thing. Human adaptability or something. Forcing wannabe crafters with a cost heavy build to be agi only is sad. Thanks.
Additionally....
Make Razuka a base race you can select on character creation. I don't understand why they're locked by either an application or RPL. They literally have the Wildkin Kit and -5 to Water Attune (Or is it bio now? Idk). Nothing unique nor special besides, y'know, being a rat.
These are amazing, however.
DO NOT give humans - crafting rpp in every passive.
DO NOT give humans - crafting rpp in every passive.
DO NOT give humans - crafting rpp in every passive.
DO NOT give humans - crafting rpp in every passive.
DO NOT give humans - crafting rpp in every passive.
DO NOT give humans - crafting rpp in every passive.
DO NOT give humans - crafting rpp in every passive.
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Stout - (-5 to melee opener) because lmao humans
Sturdy - (-1 to Artifice Costs) because they're bulky, good for swinging hammer lmao
Nimble - (-1 to Alchemy Costs) agile quick hands y'know lmao
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08-31-2022, 01:01 AM
(This post was last modified: 08-31-2022, 01:02 AM by SilkiyTea.)
(08-31-2022, 12:50 AM)Avee Wrote: Stout - (-5 to melee opener) because lmao humans
Sturdy - (-1 to Artifice Costs) because they're bulky, good for swinging hammer lmao
Nimble - (-1 to Alchemy Costs) agile quick hands y'know lmao
I really like this. Tbqh. All the base races have a '-5 to certain costs' if you look at it. EXCEPT for humans.
Humans have either have no reductions and a raw stat, or a -10 (-5 from alch -5 from art if nimble) and a raw stat
Giving them the whole stat bonuses that they have now, then spreading out the profs to Sturdy and Nimble, and a -5 to melee opener if they pick stout gives them a varied choice of what to have their -5 in. Which in turn fits rather well with the whooole concept of 'Human Adaptability'.
But most importantly okay;
Kitsune = Wildkin kit and -5 to metaphysical attune (Drakanites have -5 to fire attune. Let Kitsunes be unique and focus on that 'Mischievous Trickster' vibe via meta attune.)
Felidae = Wildkin kit and -5 to ether attune (There was no ether attune, now there is, let them be the ether cattes they wish to be)
Razuka = Turn into a base race that people can pick at the start.
Thanks for coming to my ted talk.
I swear I'm not...
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08-31-2022, 02:20 AM
(This post was last modified: 08-31-2022, 02:21 AM by Cotillion.)
(08-31-2022, 12:45 AM)Mallow Wrote: (08-31-2022, 12:36 AM)SilkiyTea Wrote: Current Base Races:
Drakanite = Got their own tree and -5 to fire attune
Kitsune = Wildkin kit and -5 to fire attune
Felidae = wildkin kit and -5 to cosmic opener
Lapine = Wildkin kit and -5 to earth attune
Ookami = Wildkin kit and -5 to wind attune.
Humans = 15 pow, or 15 vit, or 25 Agility & -1 to prof RPP cost.
My suggestion
(Note: Most of them are the same except Kitsune, Felidae and Humans)
Drakanite = Their own tree and -5 to fire attune
Kitsune = Wildkin kit and -5 to metaphysical attune
Felidae = Wildkin kit and -5 to ether attune
Lapine = Wildkin kit and -5 to earth attune
Ookami = Wildkin kit and -5 to wind attune
Humans = 15 pow & -1 to prof RPP costs, or 15 vit & -1 to prof RPP costs, or 25 Agility & -1 to prof RPP cost
Reasons Why
- Drakanites already got fire attune minuses, give Kitsunes something unique.
- There used to not be an ether attune, now that there is, give Felidae -5 to ether attune instead of -5 to cosmic opener.
- -1 to prof costs should be an outright human thing. Human adaptability or something. Forcing wannabe crafters with a cost heavy build to be agi only is sad. Thanks.
Additionally....
Make Razuka a base race you can select on character creation. I don't understand why they're locked by either an application or RPL. They literally have the Wildkin Kit and -5 to Water Attune (Or is it bio now? Idk). Nothing unique nor special besides, y'know, being a rat.
While I am in agreement that Kitsunes should have reduced cost in metaphysical, I cannot agree with the mindset of -1 profession cost for humans regardless of racial.
Why would Kitsune's get a reduced cost in metaphysical..?
(08-31-2022, 12:50 AM)Avee Wrote: Stout - (-5 to melee opener) because lmao humans
Sturdy - (-1 to Artifice Costs) because they're bulky, good for swinging hammer lmao
Nimble - (-1 to Alchemy Costs) agile quick hands y'know lmao
My only concern is this sort of absolutely obliterates the doublecrafting humans.
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(08-31-2022, 02:20 AM)Cotillion Wrote: (08-31-2022, 12:45 AM)Mallow Wrote: (08-31-2022, 12:36 AM)SilkiyTea Wrote: Current Base Races:
Drakanite = Got their own tree and -5 to fire attune
Kitsune = Wildkin kit and -5 to fire attune
Felidae = wildkin kit and -5 to cosmic opener
Lapine = Wildkin kit and -5 to earth attune
Ookami = Wildkin kit and -5 to wind attune.
Humans = 15 pow, or 15 vit, or 25 Agility & -1 to prof RPP cost.
My suggestion
(Note: Most of them are the same except Kitsune, Felidae and Humans)
Drakanite = Their own tree and -5 to fire attune
Kitsune = Wildkin kit and -5 to metaphysical attune
Felidae = Wildkin kit and -5 to ether attune
Lapine = Wildkin kit and -5 to earth attune
Ookami = Wildkin kit and -5 to wind attune
Humans = 15 pow & -1 to prof RPP costs, or 15 vit & -1 to prof RPP costs, or 25 Agility & -1 to prof RPP cost
Reasons Why
- Drakanites already got fire attune minuses, give Kitsunes something unique.
- There used to not be an ether attune, now that there is, give Felidae -5 to ether attune instead of -5 to cosmic opener.
- -1 to prof costs should be an outright human thing. Human adaptability or something. Forcing wannabe crafters with a cost heavy build to be agi only is sad. Thanks.
Additionally....
Make Razuka a base race you can select on character creation. I don't understand why they're locked by either an application or RPL. They literally have the Wildkin Kit and -5 to Water Attune (Or is it bio now? Idk). Nothing unique nor special besides, y'know, being a rat.
While I am in agreement that Kitsunes should have reduced cost in metaphysical, I cannot agree with the mindset of -1 profession cost for humans regardless of racial.
Why would Kitsune's get a reduced cost in metaphysical..?
(08-31-2022, 12:50 AM)Avee Wrote: Stout - (-5 to melee opener) because lmao humans
Sturdy - (-1 to Artifice Costs) because they're bulky, good for swinging hammer lmao
Nimble - (-1 to Alchemy Costs) agile quick hands y'know lmao
My only concern is this sort of absolutely obliterates the doublecrafting humans.
I think that is the point!
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