Key/Character: DestroyerOfWords / Samson Aertas
Which Event: Answers From The Past
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Considering Milly was juggling a handful of things at the same time, there was really hardly a wait even in spite of that.
Balance (How entertaining were the battles, and any obstacles/traps?): With the exception of the very first round, I'd say this was all pretty good (the first round is always gonna be rough after all). Fights were all pretty fun, and I didn't feel like I was getting homing spammed to death at all. Might've been a bit nicer with a few more puzzles or the likes, but I enjoyed everything that was there.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I think this was pretty decent. The start was a bit mediocre, but I think once we got into the groove of things we were all having a good time. The narrations and the journey were all pretty enjoyable past that point all the way to the end.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): The rewards here were all really great. I did kinda end up getting a bit more than I bargained in regards to rewards just off of a few unfortunate coincidences that occurred (nothing that was Milly's fault, and it was a positive for me lol). I enjoyed all of the fluff there, and the big reward that I wanted had a really funny twist attached to getting. The only complaint I'd have was that we didn't get told how injuries were working, so we didn't know when to heal, etc... But that was a minor gripe (which she acknowledged she'd forgotten before I even mentioned it afterwards), and we managed to smart our way around most of the fights anyway.
Overall: good/10
Any other comments:
Which Event: Answers From The Past
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Considering Milly was juggling a handful of things at the same time, there was really hardly a wait even in spite of that.
Balance (How entertaining were the battles, and any obstacles/traps?): With the exception of the very first round, I'd say this was all pretty good (the first round is always gonna be rough after all). Fights were all pretty fun, and I didn't feel like I was getting homing spammed to death at all. Might've been a bit nicer with a few more puzzles or the likes, but I enjoyed everything that was there.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I think this was pretty decent. The start was a bit mediocre, but I think once we got into the groove of things we were all having a good time. The narrations and the journey were all pretty enjoyable past that point all the way to the end.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): The rewards here were all really great. I did kinda end up getting a bit more than I bargained in regards to rewards just off of a few unfortunate coincidences that occurred (nothing that was Milly's fault, and it was a positive for me lol). I enjoyed all of the fluff there, and the big reward that I wanted had a really funny twist attached to getting. The only complaint I'd have was that we didn't get told how injuries were working, so we didn't know when to heal, etc... But that was a minor gripe (which she acknowledged she'd forgotten before I even mentioned it afterwards), and we managed to smart our way around most of the fights anyway.
Overall: good/10
Any other comments:
Quote:"Anyways," he says, ye there are no follow ups to the word.
(Leon vey Pelleaux)
![[Image: corpoggo.png]](https://i.ibb.co/SX1m3Gf8/corpoggo.png)