ry0un0sukeDelphina's Royal Guard
#1
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. . ☼ . . ☼ . . ☼ . .

Long has the noble House Caewynn been of high regard within the prestigious, long-lived Realm of Delphina. Its pedigree solidified once the wise Lumin King took the throne, ushering in a notable period of regard, poise not quite gleaned. The realm blossoms during the spring warm months, bustles in the summer and enters restful, reflective sessions come the colder months. Throughout this prosperity and testament rose a particular guard once they next in line stood in the shadow of the crown’s glory.
 
Calls began in the countryside. Elzara Leafblades scouted the far corners looking for promising youth and adults alike in the most remote villages then robust small towns within Delphina’s realm. Faeborne from all walks heard the call for the establishment of something a bit prestigious– different from normal recruitment efforts, the Leafblades efforts here were in search of Faeborne loyal to the crown and loyal to Nemea to establish:
 
Delphina's Royal Guard
 
Regardless of where these chosen Faeborne hail, life in service began in the realm’s capital city: Dal’Thala. Trained personally by House Alinteau’s finest, rigorous structure guided the Royal Guard’s recruits day-to-day. In service to the realm, but in service primarily to the Faeborne royals: the Lumin King Camino de Caewynn and his Heir Sunsets over Moonlight. As a result, expectations for those in such training are higher than normal Elzara recruits. The process was tough, but the most exceptional Faeborne emerged from the five year long training. Elegant, talented, skilled- hunters like no other and exemplary Faeborne.
 
Once more, the Elzara scour the lands, training once more open to the public. The five year period begins. Will you find the courage to service the crown? Expanded information regarding each yearly trial will be posted once a census on application interest is taken. Current Faeborne and new Faeborne residents are encouraged to apply!
 
APPPY HERE
Requirements to Apply:
- Minimum age to apply for training is fifteen years old
- Faeborne (unlikely to make exceptions)
- Citizen of Delphina
 
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- Introductions to the current Royal Guard and royals. Those who passed the initial application process will be sworn into training and brought into Nemea's embrace. Lessons will be hosted personally by Heir Sunsets over Moonlight. Lessons will include the realm's history, Nemea and other practical things needed before diving into the first year of training.
 
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- An introduction to the stakes that the trainees will face once they've graduated. First, measuring where they stand as magi, capable or needing work. In collaboration with the Elzara, the trials will test the trainees' skills on the field, graded by the crown. The showing will be grand, free for all citizens to attend to witness the future of the realm take shape. 
 
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- Ingenuity tested. How well do the trainees adapt? During the second year of training, collaboration and problem solving. Skills outside of the field and a sharp mind are qualities any members in service to the crown directly should possess. In duos or solo, the trainees will come up with a solution to a problem, crafting something tangible and presenting it to the crown for grading. No experience in artificing is required to brainstorm solutions and prototypes.
 
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- Bountiful beginnings. Record keeping and being up to date on the affairs of the land are important. Those of the Royal Guard are intelligent, above the requirements and expectations for average soldiers. A researched report will be submitted to the crown, graded under a variety of parameters. The topic and work into will expand the trainee's capabilities as a figure in direct service to the crown, putting early upbringing lessons to the test. Be it history, current events, current figures, etc.
 
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- Service to the land and Her people. Trainees should be well-respected and well-mannered. The year will be spent in service to the land, performing a variety of tasks around the realm and for its people. Given the standard the guard upholds, training this skill showcases a different set of skills with people, heightening the Faeborne trainee's grace and ability to collaborate and understand when the land requires tending and service.
 
 
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[ EVENT ]
- What do you fight for? A trainee's final year of training is a several month's long expedition. Embark into the unknown, honing the skills they trained and all they learned in the process. For the crown, and possibly for themselves, reap the bounties of service, expanding their own understanding of who they are and why they serve.

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- Trainees must earn high marks during their training in order to qualify for graduation. Failure to adhere to the training protocols will result in poor consideration for graduation. The graduation ceremony will be publicly held in the castle throne room.
 
Additional Information:
You may make a new character for this role or sign up as an existing one! No bonus to level or uniques will be granted, however, the progression will be held over a course of five weeks (five IC years) with lots to engage in from myself throughout and at the end through the event. If there are any questions, feel free to reach out to ry0un0suke on Discord or Sunsets over Moonlight ICly.
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#2
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2124AC
. . ☼ . . ☼ . . ☼ . .
Congratulations acceptance letters find the homes of the accepted youth on the eve of Ibrel's 25th. Those not so lucky are encouraged to practice patience while honing the fires of their heart's passion for the realm. Be it waiting for another training period or focusing efforts into other avenues present within the realm. The accepted few Faeborne who made it past the easiest of hurdles see the weeks ahead forecasted as:
 
YEAR 1, INTRODUCTION AND EDUCATION
[6/27 thru 6/28]
Welcome, trainees, to the five year training period for consideration into the Royal Guard of Delphina, the first of its kind since its establishment in 2113AC. Skill level varies, but promise presents itself in those present. A rigorous educational period before the hunt led by Heir Sunsets over Moonlight acclimates the trainees for what is to come. The next few weeks are as followed:
 
- Personal introduction between all trainees
- Introduction to current Royal Guard members
- Lessons on Nemea, Mother Goddess of Faeborne and Seasons
- Lessons on Holy Arts
- Lessons on Delphina's History
- Blessed personally by the Heir, ensuring the Goddess hears their prayers (if not already)
- Laws and expectations of the Realm of Delphina
[6/27 @ 6P EST]
Adherence and attendance to said lessons counts as marks. Best foot forward before the inciting trials begin:
 
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[6/29 thru  6/30]
Opening Ceremony | Winter Battle 6/29 6p EST
Educated and put to the test early as the hunt waits for no measure of preparation. A day of celebration and sport for citizens of the realm to watch the youth shape into fine examples of what it means to not only be Delphina, but Faeborne as well. In collaboration with the Elzara, the trainees will prove their worth in the hunt in a series of battles designed to spill blood across the grass and build what breaks as a result. Each seasonal battle will happen in order, points recorded.

Winter's Battle
Magic is restricted, lain bare in winter's harsh elements, survive utilizing only the body Nemea has blessed them with in a group setting. [No gear, tackle only]
Group battle [Single]
 
Victory: 3 points
Loss: 1 point

 Spring Battle
Renewed, how fares their magic? Blossoming like fresh flowers, yet not strong enough to stand against harsh elements. [Simple gear, mana ripple only]
1v1 [Single]
 
Victory: 2 points
Loss: 1 point

 Summer Battle
Relish in summer's essence! [No restrictions | Aggressive]
Anteais VS Cielia
 Winner VS Vanitas Caewynn
Tecta VS Melandrach 
[Winner vs the winner of the hunt against Vanitas Caewynn]
 
Victory: 3 points
Loss: 1 point

 Autumn Battle 
Rest approaches but has not arrived. All trainees face off against a volunteer veteran member of the Elzara (or powerful Delphinan magi) of similar strength [pending]: 
[Aggressive]
- Commander Kakku Alinteau
- Captain Adrian Alinteau
- Lady Iris
- Melionette Meandersong
- Nylion Alabaster
- Leozumin
- Elion Lustra
- Tandava Meanderdog [4 points]
 
Victory: 3 points
Lose: 1 point

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