09-18-2023, 05:04 AM
I have already put most of my thoughts in the discord suggestions thread regarding this exact topic, but I suppose I'll just put it all here, as well as some other things that have come to mind since that thread. I wholeheartedly agree with the idea that this would be unbearably slow. In fact, I entirely disagree with the idea that there are positives, for a number of reasons. I feel as if the problems that this would address have absolutely nothing to do with the year system in the first place. But, I will break down my thoughts into several points.
1) A vast majority of characters probably don't even last until they hit age DR. Yes, I will note that age DR hasn't come up in arguments for the week-long year, but the main reason I bring it up is simple: It is the only part of your character that is actively degrading for taking a long time. And, as it stands, that's thirty years since creation- five entire months. With Age DR taking another two and a half months to full kick in, for an entire lifetime of seven and a half months. That's a long time.
2) This change might feel better for the people with not as much time, but it will become stifling to the people who actual do have time, to a painful degree. Let's look at, for example, not the time that it takes to do things, but rather the extra time that would be added if we did the new year system.
-You will need to wait 2 days more for a Sabbath/Plaguelands/Faceless racial/anything that requires a year cooldown. This also, for you faith friends over there, means that you need to wait 2 extra days to pray on that person that got AFK prayed on while you weren't looking, and 2 days longer you suffer that -10 vit from blessing.
-You will need to wait 6 days more for Festivals/anything that has a 3 year cooldown.
-Anything that has a 5 year cooldown (often certain dev items/mechanics on uniques) will need a little over 2 weeks longer to wait.
-Artisan/Master/Grandmaster will take 4 weeks/6 weeks/8 weeks longer to come off cooldown.
-You will need to wait 3 weeks longer for your kids to spawn, assuming they spawn at 11. If your kids spawn at 13, that's almost 4 weeks. At 16, that's almost five weeks you need to wait.
-Going from 11 to 16 (to escape age DR) takes a week and a half longer.
-It will take an entire two months extra to even hit mature adult, if you enjoy RPing older people. At least a month or two more if you want to hit Elder in your time playing the game.
I feel as if, looking at all of the waiting you have to do, this would become severely more painful. An artificial increase to the wait times.
3) The feeling of things going too fast is not related at all to the year system. It's related to the players around you and the community at large.
One of the things I've seen talked about most was that the year increase for Baldur's Gate 3 felt really good and really relaxed. And, honestly? I entirely agree with that. It was nice, and felt relaxing. However- That had nothing to do with the days per year being increased. I think the reason people fixate on the year when they speak about things going too fast is because it's the only measurable metric for how "fast" or "slow" things are going.
In reality, the true reason for things feeling "fast" or "slow" is because of what the players themselves are getting up to. Throughout E4 there's been several waves where I've felt things were going way too fast and several waves where I've felt things were going way too painfully slow. I do not feel as if people will slow down in their activities unless they are actively forced to- something that, notably, feels really terrible. I don't know about you, but I despise time gates in games, and I quite frankly don't want to deal with it in Eternia. (also related to my previous point)
4) One of the biggest joys in Eternia for me is watching several generations of families grow, and seeing how they develop and change over the years. I think the most prominent and long-lasting example of this is probably the Equisols in Aphros. A family that has had a legacy since the start of E4, and a family that still continues to have a legacy, 80 IC years later. A family that has seen four distinctly different generations with different trials and tribulations and experiences. If we go from 5 days per year to 7 days per year, we will lose about a one and a half generations we could have seen in a year.
Ultimately, this is the end of my schizo rant. If you read through all of this, I am thoroughly surprised, and I thank you.
1) A vast majority of characters probably don't even last until they hit age DR. Yes, I will note that age DR hasn't come up in arguments for the week-long year, but the main reason I bring it up is simple: It is the only part of your character that is actively degrading for taking a long time. And, as it stands, that's thirty years since creation- five entire months. With Age DR taking another two and a half months to full kick in, for an entire lifetime of seven and a half months. That's a long time.
2) This change might feel better for the people with not as much time, but it will become stifling to the people who actual do have time, to a painful degree. Let's look at, for example, not the time that it takes to do things, but rather the extra time that would be added if we did the new year system.
-You will need to wait 2 days more for a Sabbath/Plaguelands/Faceless racial/anything that requires a year cooldown. This also, for you faith friends over there, means that you need to wait 2 extra days to pray on that person that got AFK prayed on while you weren't looking, and 2 days longer you suffer that -10 vit from blessing.
-You will need to wait 6 days more for Festivals/anything that has a 3 year cooldown.
-Anything that has a 5 year cooldown (often certain dev items/mechanics on uniques) will need a little over 2 weeks longer to wait.
-Artisan/Master/Grandmaster will take 4 weeks/6 weeks/8 weeks longer to come off cooldown.
-You will need to wait 3 weeks longer for your kids to spawn, assuming they spawn at 11. If your kids spawn at 13, that's almost 4 weeks. At 16, that's almost five weeks you need to wait.
-Going from 11 to 16 (to escape age DR) takes a week and a half longer.
-It will take an entire two months extra to even hit mature adult, if you enjoy RPing older people. At least a month or two more if you want to hit Elder in your time playing the game.
I feel as if, looking at all of the waiting you have to do, this would become severely more painful. An artificial increase to the wait times.
3) The feeling of things going too fast is not related at all to the year system. It's related to the players around you and the community at large.
One of the things I've seen talked about most was that the year increase for Baldur's Gate 3 felt really good and really relaxed. And, honestly? I entirely agree with that. It was nice, and felt relaxing. However- That had nothing to do with the days per year being increased. I think the reason people fixate on the year when they speak about things going too fast is because it's the only measurable metric for how "fast" or "slow" things are going.
In reality, the true reason for things feeling "fast" or "slow" is because of what the players themselves are getting up to. Throughout E4 there's been several waves where I've felt things were going way too fast and several waves where I've felt things were going way too painfully slow. I do not feel as if people will slow down in their activities unless they are actively forced to- something that, notably, feels really terrible. I don't know about you, but I despise time gates in games, and I quite frankly don't want to deal with it in Eternia. (also related to my previous point)
4) One of the biggest joys in Eternia for me is watching several generations of families grow, and seeing how they develop and change over the years. I think the most prominent and long-lasting example of this is probably the Equisols in Aphros. A family that has had a legacy since the start of E4, and a family that still continues to have a legacy, 80 IC years later. A family that has seen four distinctly different generations with different trials and tribulations and experiences. If we go from 5 days per year to 7 days per year, we will lose about a one and a half generations we could have seen in a year.
Ultimately, this is the end of my schizo rant. If you read through all of this, I am thoroughly surprised, and I thank you.
![[Image: image.png?ex=6547aa08&is=65353508&hm=f3a...54dc6db9e&]](https://cdn.discordapp.com/attachments/1081761797264126054/1165661675299557417/image.png?ex=6547aa08&is=65353508&hm=f3aed57234335bb9652e77f5c5ffd00b1ae1820946b7b6027087d0554dc6db9e&)