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Boat fishing. Maybe even with its own table of fish.
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artificer golemancy menu like undead
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04-02-2023, 06:23 PM
(This post was last modified: 04-02-2023, 07:18 PM by Detective100.)
An update of all the available signatures? Some new spells have been added, and I'll like to see them listed :)
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i love the character database idea a lot
also that golemancy one would be cool, i'd love to see it become a real class
witchcraft and faith expansion? mechanical component for summoning wardens/nethradin with the new summon system, or to generate PCs like undeath?
(it'd probably need to be a sig unlock or something but it'd be really cool)
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04-02-2023, 06:26 PM
(This post was last modified: 04-02-2023, 06:26 PM by Powerjake.)
wind mastery aura/signature spells plz and wind buffs in general
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Necromancy revamp.
- New ways for Necromancers to get undeath
- New ways to modify/enhance undead.
- New Ways to spend undeath
- Anything else would also be cool
pls
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Absorption mastery spell plz.
I swear I'm not...
![[Image: 6d7a3f4d84055aacec42e9e916296a47.png]](https://i.gyazo.com/6d7a3f4d84055aacec42e9e916296a47.png)
I'm not owned guys.
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04-02-2023, 07:15 PM
(This post was last modified: 04-02-2023, 07:15 PM by Sanguine415.)
I have always thought spiritmancy fits a neat niche inbetween evil and good, occultists and holy, necromancers and priests. The realm of true neutral druids. I like the idea of the expansion of spiritmancy as a class similar to them, with a focus on rituals pacifying the spirits in a particular area, the radiant equivalent allowing you to do the old thing with temporarily summoning a dead PC, stuff like that. Feels like it would lead to the establishment of a shamanic league, and I'm all for it.