08-07-2024, 05:37 AM
Key/Character: Barron Bargiel
Which Event: Sword of The Forsaken
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Buddy pumped out RPs very quickly and were as large or small as our group's input in each narration and plot point. Very efficient and it was good on time for us.
Balance (How entertaining were the battles, and any obstacles/traps?): This shit was fire. Playing around a set rotation/mechanic setup was very very fun and rewarding when I figured it out and did well in the fight. Making mistakes were very severe and put you on the ground incredibly quick, but even with lower health you could heal to full if you played correctly and used the moments of downtime in a rotation to recuperate.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I entered the event as a backup for another character entirely that couldn't make it and I felt 100% included from beginning to end. The content and characterization of the narrates made everything feel very gloomy and interesting, with lore implications for a few interactions that I found really cool.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): I didn't get any items personally because again, I was a stand-in and nothing really fit me, but the items that were on offer were outstanding with a lot of IC history behind them.
Overall:
Which Event: Sword of The Forsaken
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Buddy pumped out RPs very quickly and were as large or small as our group's input in each narration and plot point. Very efficient and it was good on time for us.
Balance (How entertaining were the battles, and any obstacles/traps?): This shit was fire. Playing around a set rotation/mechanic setup was very very fun and rewarding when I figured it out and did well in the fight. Making mistakes were very severe and put you on the ground incredibly quick, but even with lower health you could heal to full if you played correctly and used the moments of downtime in a rotation to recuperate.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I entered the event as a backup for another character entirely that couldn't make it and I felt 100% included from beginning to end. The content and characterization of the narrates made everything feel very gloomy and interesting, with lore implications for a few interactions that I found really cool.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): I didn't get any items personally because again, I was a stand-in and nothing really fit me, but the items that were on offer were outstanding with a lot of IC history behind them.
Overall:
![[Image: this-shit-is-so-gas.gif]](https://media1.tenor.com/m/teHPYB-O3N8AAAAC/this-shit-is-so-gas.gif)
![[Image: RqMw9Wf.png]](https://images-ext-1.discordapp.net/external/YczNnphPYNaTf4Ya42KgYQEvhGiN4LXcX_MtRVW85jU/https/i.imgur.com/RqMw9Wf.png)