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Nerf Light. Its too strong.
#11
Light is definitely over-tuned.
It needing to be toned down is an understatement.
I don't think the entire tree being intermediates is a good justification for anything either. It's by far the most accessible and most over-used of intermediates and a lot of people just have it to have it. Other intermediates aren't as prevalent and honestly, light spells feel like they're stronger than hiddens. But they also seem easier and way more numerous than hiddens.

Something should definitely be done and they don't feel like some epic ace in the hole type spell, they just feel like some over-tuned basic spell on your hotbar.
And as someone who's faced Light (and holy, and I guess cosmic but moreso the other two), I can say that it does feel kinda disgusting to face. When a match is over I don't know what to say about the fights. I kinda just feel like I'm drained of the energy to write, because it wasn't interesting. And I'm someone who loves to RP the aftermath of a battle. Every action in verb is cool, and describing it after the fight can be fun. But Holy? And Light? with the exception of maybe Holy Cannon and Light Beam, it does not feel interesting to RP with nor interesting to fight.

If I get hit with a tidal wave it's like, woah! A finishing move. If I get hit with holy ground or scattered lights its like... I guess I just stood there and curled up like some feeble vampire. Not fun not cool and probably needs a gameplay update. Make it less significant or make it require more effort. It's just autopilot and boring.
#12
I'm here to debate spell usage when in comparison to a tree I am intimately familiar with. It's not me saying I'm better than anyone, the fact you imply it instead of remaining objective only serves to show a lack of actual evidence to disprove my claim if anything.

Shadow Claw has a low cd, much lower than Scattering Lights, If you want the math..? It's... three or so times lower? If I remember properly. So in the same span of time if I land those 3 Shadow Claws? I do more damage than Scattering Lights overall, and Shadow Claw is much harder to predict and block. Sure I have to actually aim my spell, and get close, but.. okay..? That's cool. It's part of the trade-off for more damage, and I personally don't mind it as a Shadow user.

I won't repeat all I said above but, it is still possible to avoid chunks of the lights and still press block to reduce the damage further.. just like RoM. Also consider that each ball is four spell damage, and you may be seeing a cosmic user invigorate beforehand to boost their AP. The spell alone may not do that much damage, and it could be a case of buff stacked on top of the spell itself. Not to say that Scattering Lights does not have solid damage, it does. I just also want this to be a considered factor. (Though I don't know if it was a cosmic user you saw, this is just from my experience.)

I don't use Light. I'm not a member of the Order. I ICly hate the Order as a majority. This is simply me defending what I see to basically be an unneeded nerf when we have things like Sand/Explosion/Bone that are honestly worse in my opinion. (Though this is in fact, an opinion.)
#13
I thought invigorate was only supposed to improve cosmic damage alone.
That would explain why cosmic users do so much God damned damage. Feels like they be getting 1.5x damage pls nerf.
[Also sand explosion and bone don't compare to light, at least not cosmic-light if cosmic is really supercharging all that light damage].
#14
It is not Rings. Everytime someone compares it to rings they are doing a disservice to the entire community. I fight rings. I know rings. Rings is not scattering lights. And scattering lights is free high damage homing that you tack onto anything.

And neither of us have evidence. You are saying things with no evidence, and Im saying things with no evidence. If admins sat down and displayed the spells publically for everyone and showed the balance of them then there would be evidence. I dont have a light user in front of myself and I dont have the liberty to just go to the dojo to prove my point.
#15
Actually, someone is feeding me the Light stats. I personally have the Shadow stats. I use Shadow, and I verb against Light on a near daily basis. Rings is not Scattering Lights, you're right, but they're similar enough to make comparisons between the two and to use similar strategies for both.

Others can advocate for nerfs if they wish. I've said my opinion, hopefully proved Shadow to be Light's equal in nearly every capacity so that is not something that lingers in people's minds and used as a reason to nerf Light.

I'm out, peace.

Edit: I actually use Shadow, not just watch it. (Keep in mind please!!)
#16
All you actually did was say that Shadow is comparable to light and I definitely do not agree. And that says nothing for the other dozen trees in the game.
#17
Having first hand experience fighting light users: I decline all spars, I know how its going to go and unfortunately it frustrates me. I kindly let the player know and apologize for it.

Scattering lights is very powerful and even stacking dr I can still feel it. cosmic invig seems to work with these skills and it ravages people.

lightspeed itself? needs to be changed. a infinite range teleport with gcde and someone medium cd amounts. mix with ifrit style special and you will unleash hell. sometimes lightspeed acts wonk with certain melee spells like powersmash and stacks the effects. I have a video to express it, but I would need to contact the player and ask for their permission to post it so I don't feel like a scumbag.

you can lightspeed into anything much like jab and there isn't much of an animation to look for when the player uses it. its instant. cosmic aura goku nubs lightspeeding into invig'd nova ray instant Kamehameha memes
#18
Niggas lose to kizaru once and have to make a thread about it... Let’s just rp fellas come on.
#19
this tree is a satanic tree from hell and needs to have a sledgehammer taken to its knees

lightspeed is probably the biggest offender in it, but everything else is super good, especially when you get to pair it with cosmic..yeah, lightspeed definitely shouldnt have infinite range
#20
Honestly, Lightspeed for 20 is a pretty shitty spell. My only complaint about it is that it has no visual indicator and has some graphical bugs whenever it happens. Maybe give it a cool trail as it teleports? Like a rushing trail of afterimages, I dunno.

Scattering lights is pretty powerful. It basically forces using an immunity or you take a bunch of damage, especially with the block nerfs. Force the user to root while all the projectiles are shot out. The root shouldn't last longer than 1s or so, but that's to at least give the opponent a chance to do something about the homing projectiles. Also, it'd look cooler, I dunno.

As for Prism Beam? I've actually never seen it used, so I'm indifferent.

Edit: buff miasma please god give it more than 5 projectiles i'm begging you.


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