09-17-2022, 10:41 PM
(09-17-2022, 10:01 PM)Riley Wrote:(09-17-2022, 09:05 PM)Mouse Wrote: agility should give you bonus pursue, the ability to push your way into enemy's and force them into combat positions
mana should give you bonus flee, the ability to continuously maintain your pace and escape through keeping yourself moving
That doesn't fix it alone, but it provides a buff to mana that isn't going to make the DR stacking invulnerable Xomac Hatsune "impossible to kill" builds come back.
Not a huge fan of this, if only because then virtually no one can ever successfully flee. (Apart from the really cool original mana stacking people.)
Why, then, are agi stackers the only ones who can fight or flee?
It will be more or less like the current agi system in that you are more likely to have higher rolls, but other factors are also considered, and therefore you do not always get the highest roll possible.
It will also shift the focus a little bit stats-wise, or at least that is what I think Mouse was suggesting. Either way, I don’t see why agi builds are the only ones that essentially able to successful flee/pursue roll.