10-22-2021, 05:38 PM
The break in mechanic as a whole is just ... why ?
From what I heard Raids were used to rob people's houses and stuff anyway.
The fact that it was introduced without any rules is a joke, does someone's home count under Deep withing enemy territory rules ? can you request cap 0 to make them go away ? can they literally just idle for hours there waiting for you to log on/arrive to the house? (perhaps that last one might make sense ICly but I am not sure how fair it is to suddenly be forced possibly into series of four 1v1 right after logging in/preparing to log out, especially if you live alone and no one will be there to help with the fights), rules are here to unify Admin's rulings and we need them, especially for such potentially problematic mechanic.
The anvil thing is just ... why non helpers are able to use anvils anyway ? perhaps this is time to introduce different tiers of helpers ? or just being able to customize who can do what, being able to take away chest/anvil/edit/door access etc for specific people.
And well this system does bring possibility of someone arriving to quite, private scene.
I hope that Admins at least get a ping or something when people break into other's homes, but I still believe a better solution would be just to have break in as an ahelp thing, where you would state your reasons, it would be reviewed by someone and then the home would become unlocked as long as there is strong enough reason and it could not be covered by a proper Raid.
Another possible addition if this mechanic were to stay, make it take couple minutes to actually unlock the house where people inside of it get the ping as it starts and just before the break in happens, require the person breaking in to stay near the doors while they do it and give them some kind of overlay so anyone walking by would know what is happening.
But I still believe a better solution would be to just leave break ins as an ahelp/raid thing and not as a mechanic that takes total of 3 clicks.
From what I heard Raids were used to rob people's houses and stuff anyway.
The fact that it was introduced without any rules is a joke, does someone's home count under Deep withing enemy territory rules ? can you request cap 0 to make them go away ? can they literally just idle for hours there waiting for you to log on/arrive to the house? (perhaps that last one might make sense ICly but I am not sure how fair it is to suddenly be forced possibly into series of four 1v1 right after logging in/preparing to log out, especially if you live alone and no one will be there to help with the fights), rules are here to unify Admin's rulings and we need them, especially for such potentially problematic mechanic.
The anvil thing is just ... why non helpers are able to use anvils anyway ? perhaps this is time to introduce different tiers of helpers ? or just being able to customize who can do what, being able to take away chest/anvil/edit/door access etc for specific people.
And well this system does bring possibility of someone arriving to quite, private scene.
I hope that Admins at least get a ping or something when people break into other's homes, but I still believe a better solution would be just to have break in as an ahelp thing, where you would state your reasons, it would be reviewed by someone and then the home would become unlocked as long as there is strong enough reason and it could not be covered by a proper Raid.
Another possible addition if this mechanic were to stay, make it take couple minutes to actually unlock the house where people inside of it get the ping as it starts and just before the break in happens, require the person breaking in to stay near the doors while they do it and give them some kind of overlay so anyone walking by would know what is happening.
But I still believe a better solution would be to just leave break ins as an ahelp/raid thing and not as a mechanic that takes total of 3 clicks.