(07-03-2020, 11:58 PM)Ziagfu Wrote:(07-03-2020, 07:37 AM)Cynthia Wrote:(07-03-2020, 01:29 AM)LittleFirebird Wrote: Give roots an immunity timer like stuns please.. I beg.
I'm inclined to agree after watching someone remain rooted in a fight for like, 5-8 seconds after dealing with a metal/grav build.
I can attest to the power of Metal + anything that also deals with CC, and who died to a combo build of metal: The Stun -> Root -> Stun-> Root->damage combo SHREDS hardcore. But it's extremely niche and if the combo is broken anywhere? It's almost completely useless, given the mana % it costs to build off this combo.
Do I think it should be nerfed? No, not really. A cleanse, dodging, or hell usualy just BLOCKING when the first root drops can severely dampen how much damage you take. Is it cheezy? hell yeah. Is it overpowered? Not really, just really annoying if you don't manage to avoid the initial combo. (And my build's going to be even more pain in the ass when add in the final tree)
There's other roots and stuns, so I wouldn't really call it niche. Also not to mention the fact that there's not any real counterplay to it, either. If you're hit, you're stuck in an unskippable cutscene of watching you combo your abilities. Not every tree has a cleanse readily available, in fact I would call them more niche than stun / root stacking.