A few simple suggestions:
Cauterize 5s to 4s
Summonings of the summon tree actually vanishing upon death, as well as any other summonings (Necromantic summonings, demon summonings, etc) actually vanish upon death to simulate that they are not there and add clutter to the rpb box.
Mighty blow's 6 range to 8 range (on the basis that its 40s now)
Prism Scattershot ignores summoning and focuses on players.
Piercing Ray ignores summonings and focuses on players.
Cauterize 5s to 4s
Summonings of the summon tree actually vanishing upon death, as well as any other summonings (Necromantic summonings, demon summonings, etc) actually vanish upon death to simulate that they are not there and add clutter to the rpb box.
Mighty blow's 6 range to 8 range (on the basis that its 40s now)
Prism Scattershot ignores summoning and focuses on players.
Piercing Ray ignores summonings and focuses on players.