04-03-2020, 02:51 PM
Jab - Apply Slow immunity
I understand that this tree has been heavily changed due to its former glory, and right now it is in a decent place. As it stands though, Jab being effected by slows HEAVILY affects the tree's ability to perform properly.
Armed, in turn, functions the same way as unarmed but has a skill *dash strike* that guarantees it reaching its range without being mitigated by slows. If the two trees are supposed to function in the same space and are only different for stylistic flavor, then there is no reason that jab shouldn't have slow immunity similar to dash strike.
I understand that this tree has been heavily changed due to its former glory, and right now it is in a decent place. As it stands though, Jab being effected by slows HEAVILY affects the tree's ability to perform properly.
Armed, in turn, functions the same way as unarmed but has a skill *dash strike* that guarantees it reaching its range without being mitigated by slows. If the two trees are supposed to function in the same space and are only different for stylistic flavor, then there is no reason that jab shouldn't have slow immunity similar to dash strike.