07-22-2023, 02:28 AM
Currently, fireball is...
8.5 damage, Range 10, Cooldown 10, Mana 5 with a 50% chance of inflicting burn (which does... Negligible damage.)
Golden Bolt from Sand is...
10 damage, Range 12, Cooldown 6, Mana 10
Golden Bolt is just plain a *better fireball*. Can we lower fireball's cooldown a bit to bring it more towards a 'spammable ranged option'? Fire's cooldowns are all rather large, and very punishing if you miss anything. Given how difficult it is to hit fireball, I feel like its cooldown should be lowered.
8.5 damage, Range 10, Cooldown 10, Mana 5 with a 50% chance of inflicting burn (which does... Negligible damage.)
Golden Bolt from Sand is...
10 damage, Range 12, Cooldown 6, Mana 10
Golden Bolt is just plain a *better fireball*. Can we lower fireball's cooldown a bit to bring it more towards a 'spammable ranged option'? Fire's cooldowns are all rather large, and very punishing if you miss anything. Given how difficult it is to hit fireball, I feel like its cooldown should be lowered.