Character: Grimm
Which Event: Finding a Way to Life
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):
Absolutely no complaints about speed of your narrates and how they were handled. The writing itself was excellent too, considering the speed.
Balance (How entertaining were the battles, and any obstacles/traps?):
I will be very honest and say that I did not enjoy the damage reflection EC whatsoever as the other people did. It felt very hard to engage or have fun with as a fight and was mostly a game of hoping I got to have a turn between it and the speed boosts in the second part onwards. As the person who ate every single trap; I felt it was entirely fair, and not too punitive. The only puzzle "balance" thing I that didn't hold up to the incredible standard was the theater segment in the Void which I think could have used more explicit direction.
But this could also just be us being exhausted and me being dumb. I'm not entirely sure what you had in mind for us to do to not fail the challenge even afterwards.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):
It genuinely deserved more time when we were able to give it. I vastly enjoyed it and (despite being exhausted and literally falling asleep) was disappointed that we couldn't schedule a part two to give it the time it felt like it needed to boil over. Like Shelpies said: I'd definitely want to schedule a two-parter with the length and quality of your events in mind if I ever went on a future one! The funny part was it didn't even feel like it took a long time: up until I was falling asleep, I was totally sucked in!
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)
I really prefer injury table by # of downs over 1d6 to see if you get a perm or not. But! I got the coolest items I've ever seen, so, I can't complain too much.
That said ow fuck ow the -15 hurts my soul but the injury itself has given me some absolutely great IC to play around.
Overall:
Echoing the other guy: Very High Rating
This event was narratively great, the amount of thought that went into it was crazy, but I did have mild gripes that I hope are constructive in your eyes.
Any other comments:
Second event ever! It was a fun one.
Which Event: Finding a Way to Life
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):
Absolutely no complaints about speed of your narrates and how they were handled. The writing itself was excellent too, considering the speed.
Balance (How entertaining were the battles, and any obstacles/traps?):
I will be very honest and say that I did not enjoy the damage reflection EC whatsoever as the other people did. It felt very hard to engage or have fun with as a fight and was mostly a game of hoping I got to have a turn between it and the speed boosts in the second part onwards. As the person who ate every single trap; I felt it was entirely fair, and not too punitive. The only puzzle "balance" thing I that didn't hold up to the incredible standard was the theater segment in the Void which I think could have used more explicit direction.
But this could also just be us being exhausted and me being dumb. I'm not entirely sure what you had in mind for us to do to not fail the challenge even afterwards.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):
It genuinely deserved more time when we were able to give it. I vastly enjoyed it and (despite being exhausted and literally falling asleep) was disappointed that we couldn't schedule a part two to give it the time it felt like it needed to boil over. Like Shelpies said: I'd definitely want to schedule a two-parter with the length and quality of your events in mind if I ever went on a future one! The funny part was it didn't even feel like it took a long time: up until I was falling asleep, I was totally sucked in!
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)
I really prefer injury table by # of downs over 1d6 to see if you get a perm or not. But! I got the coolest items I've ever seen, so, I can't complain too much.
That said ow fuck ow the -15 hurts my soul but the injury itself has given me some absolutely great IC to play around.
Overall:
Echoing the other guy: Very High Rating
This event was narratively great, the amount of thought that went into it was crazy, but I did have mild gripes that I hope are constructive in your eyes.
Any other comments:
Second event ever! It was a fun one.