Axe Kick has a delay after being used, which means that the ability to chain it and actually benefit from it's GCDE status is very low. I'm assuming it's animation time, or being caught up spell duration if hitting on first tile rather than its max range, so it makes you wait until the spell is completely finished as opposed to on hit.
Just think the delay needs changing, then I think the Weighted Punch GCDE removal hits a lot less hard. Cause right now Unarmed down bad, and the changes seems to have damaged the normal unarmed dudes as opposed to the hyper jab abuse dudes. Which I don't believe was the intention.
https://i.gyazo.com/67b50d86850b96dcfa31...b88209.mp4
Just think the delay needs changing, then I think the Weighted Punch GCDE removal hits a lot less hard. Cause right now Unarmed down bad, and the changes seems to have damaged the normal unarmed dudes as opposed to the hyper jab abuse dudes. Which I don't believe was the intention.
https://i.gyazo.com/67b50d86850b96dcfa31...b88209.mp4