01-27-2023, 06:38 PM
As an ice user I'll put this out there: it seems Glacial Lance ticks are dependent on the amount of tiles that stack on top of eachother. One tile by itself is easy to avoid and the damage is fair, but when they stack it shreds. The issue is involved with how the tiles generate - which is both good and bad. This means that if tiles stack they can absolutely tear, but they have an equal chance to completely whiff.
I'm not sure what the balance philosophy is with the ability, the RNG of tile generation could technically be considered the balancing factor for the ability.
I'd say if consistency were desired, it could instead make a trail of singularly placed ice tiles like black binding. It guarantees higher area coverage without the concentrated shredding ice tile stacks.
Then again, I could be wrong about the tile stacking, but that's seemingly observable on smaller stacks of the tile.
I'm not sure what the balance philosophy is with the ability, the RNG of tile generation could technically be considered the balancing factor for the ability.
I'd say if consistency were desired, it could instead make a trail of singularly placed ice tiles like black binding. It guarantees higher area coverage without the concentrated shredding ice tile stacks.
Then again, I could be wrong about the tile stacking, but that's seemingly observable on smaller stacks of the tile.