11-27-2022, 03:27 AM
(11-27-2022, 03:06 AM)RainIsABirb Wrote:(11-27-2022, 01:57 AM)Simonh2000 Wrote: Flameslide desperately needs a nerf
There's no reason it should chunk a quarter of my damn health when it's both a mobility option AND easier to land than a beam to begin with. If anything in fire needed a buff it was fireball, or overheat. Flameslide was amazing even BEFORE the buff.
As a flame slide enthusiast, it's pretty hard to land if you're fighting an opponent with half a braincell, and given the amount of points you need to put into useless Fire basics to gain access to it.. Plasma looks so much better in comparison! Strike. Overcharge. Tesla. Plasma Leap. For like 10 less RPP you gain 4 spells that do what you say Flame Slide can do, and more.
Useless fire basics are a separate issue entirely (that needs solving, #justiceforfireball), but subtrees aren't '10 less rpp'. You have to buy the attunement first, so you're still paying 50 total to get into it anyways. I have jab and even plasma leap, but if I use either of them to jump past flameslide, it still hits me anyways. 16 SD is such an insane amount of damage to give a move with fire ticks on top of that.