11-25-2022, 01:00 AM
(11-25-2022, 12:51 AM)StarMann Wrote:(11-24-2022, 08:32 PM)Myradin Wrote: Spell: Spring's Bloom
Suggestion: Improve the active. The Deadly Bloom's spawned last about 8 seconds, but only shoot out once making them practically useless unless the person stands on top of them. The active's cooldown is over a minute too.
Let's autistically compare the stats of the two nature auras.
Forest form: 15 vit, 15 pow, 5% earth and bio pow
Springs bloom: 10% ap, 5% dr, mediocre active, immortal vines
15 vit vs 5% dr. 15 vit wins unless you have over 300 vit without it or have over 50% dr already.
15 pow + 5% elepow vs 10% ap. These will usually equal one another however the raw pow is better for healing.
The e active isn't the best and immortal vines inly matter in fringe scenarios.
Buff springs bloom stats so it isn't a side grade that costs a token. Give it some vit or maybe even change the active to spawn mandrakes.
while on this, please buff Primordial Flame so it's not the same as basic auras. Same with Desert Fury being just 10% AP...
ur.com/vcmm6![[Image: SwES7N6.gif]](https://imgur.com/SwES7N6.gif)
![[Image: SwES7N6.gif]](https://imgur.com/SwES7N6.gif)