10-10-2022, 12:54 AM
(This post was last modified: 10-10-2022, 01:09 AM by VibeEntertainment.)
(09-14-2022, 07:14 PM)chance Wrote:(09-14-2022, 06:45 PM)Detective100 Wrote:
Inferno now.
CD was decreased, but the range was decreased instead of increased. Please buff to a more fitting range![]()
(I only happen to have that move to get into explosion intermediates)
That doesn't really show anything or is different to how it was. What you want to test is the range of impact damage.
Not sure if this was followed up on but...
![[Image: 4012f03323ba1bb8cab5219b426b4ecf.gif]](https://gyazo.com/4012f03323ba1bb8cab5219b426b4ecf.gif)
If this is "Impact Range" or uh.. whatever this is, I don't know. But can this be wider? It... seems EXTREMELY SMALL. Like, literally impossible to gain value from this unless you use...
Metal Root or Sand Root and use it on the person while they literally cannot move. Otherwise it does high initial damage and has crazy high ticks. Yes, but... you can't benefit or use this unless you play Sand or Metal. Even confusion doesn't allow for any real benefit from the AOE.
It's too easy to miss/whiff.
Edit: (Unsure about the downvote but found this too saying the range was increased)
![[Image: 0f630b5dfbc2ca2fe733895fd613f9ad.png]](https://gyazo.com/0f630b5dfbc2ca2fe733895fd613f9ad.png)
ur.com/vcmm6![[Image: SwES7N6.gif]](https://imgur.com/SwES7N6.gif)
![[Image: SwES7N6.gif]](https://imgur.com/SwES7N6.gif)