I like the feel of minefield, and I’m not a user of it. Having to strafe between projectiles to reach the opponent feels good, and getting knocked back as opposed to slowed makes it so I’m not a sitting duck to long range attacks during it too. Longer CD is probably warranted, but I will actually be tearing my head out if it becomes a slow.
Maybe instead,
- Reduce knockback so it only bumps you back two to three tiles max, and
- give knockback a 1 sec timer so you aren’t shot out of the area like a cannonball when you’re hit by a bunch of them at once.
- Also a bit more space between the projectiles, especially the ones near the center would be nice.
Maybe instead,
- Reduce knockback so it only bumps you back two to three tiles max, and
- give knockback a 1 sec timer so you aren’t shot out of the area like a cannonball when you’re hit by a bunch of them at once.
- Also a bit more space between the projectiles, especially the ones near the center would be nice.