08-23-2022, 07:18 AM
Spell of the hour: Summons (it seems most prevalent in vines and mandrakes as I have not fought necro summons yet)
Summons move faster than players, I don't know the exact speed mechanics but I know that whenever I cast smite or stop moving for a single second I am completely surrounded and cannot move unless I have dash off cooldown. It's not like the summons are keeping up, with an even pace, they are faster. They are consistently on you. Maybe making them non-dense would solve the problem? I don't know, I just know when you can't move, you can't play. Movement is everything, from aim, dodging, getting trapped on aoe tiles, etc.
Summons move faster than players, I don't know the exact speed mechanics but I know that whenever I cast smite or stop moving for a single second I am completely surrounded and cannot move unless I have dash off cooldown. It's not like the summons are keeping up, with an even pace, they are faster. They are consistently on you. Maybe making them non-dense would solve the problem? I don't know, I just know when you can't move, you can't play. Movement is everything, from aim, dodging, getting trapped on aoe tiles, etc.
![[Image: c603523eebb1995b6af75201658c5a0c.gif]](https://i.gyazo.com/c603523eebb1995b6af75201658c5a0c.gif)