Character: Azan Otxoa
Which Event: The Scalding Wastes: Homecoming
Responsiveness: They were very responsive and quick to post and narrate, as well as react when any uncertainties arose and when we posted our own RPs.
Balance: It was a struggle, but it was designed to be. It was never unfair, and when they felt they weren't being entirely fair, they were quick to make sure they weren't going overboard. They made a consistent effort to keep fights tough, but entirely beatable as long as we kept our heads in the game.
Storytelling: I asked for horror expecting spooks. Instead I got psychological horror and a well written, well told story that gave context to my characters situation and how he ended up how he was. We had a lot of player choice and interactivity that let us explore things at a reasonable pace, whilst still maintaining the stories narrative.
It went far beyond my hopes and dreams for the event, and turned it into something more. It kept me gripped the entire time, and that's not easy to do.
Fairness: The rewards were fitting for the effort we put in, the fights were fair. The punishments were also completely fair. No complaints.
Overall: He did a phenomenal job DMing the event. A well narrated story and environments, interactive and detailed, with fun challenging fights that never felt unfair.
Which Event: The Scalding Wastes: Homecoming
Responsiveness: They were very responsive and quick to post and narrate, as well as react when any uncertainties arose and when we posted our own RPs.
Balance: It was a struggle, but it was designed to be. It was never unfair, and when they felt they weren't being entirely fair, they were quick to make sure they weren't going overboard. They made a consistent effort to keep fights tough, but entirely beatable as long as we kept our heads in the game.
Storytelling: I asked for horror expecting spooks. Instead I got psychological horror and a well written, well told story that gave context to my characters situation and how he ended up how he was. We had a lot of player choice and interactivity that let us explore things at a reasonable pace, whilst still maintaining the stories narrative.
It went far beyond my hopes and dreams for the event, and turned it into something more. It kept me gripped the entire time, and that's not easy to do.
Fairness: The rewards were fitting for the effort we put in, the fights were fair. The punishments were also completely fair. No complaints.
Overall: He did a phenomenal job DMing the event. A well narrated story and environments, interactive and detailed, with fun challenging fights that never felt unfair.