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Perms in Battles
#8
(12-28-2019, 11:34 AM)BrahmsFrost Wrote: I'm a bit confused. Why do we want them not to happen only at 1?

If I had to guess, it's because permanent injuries have a dampening effect on the playing of a combat character. Suppose you start off your career as a plucky young swordsman. You get into a dangerous fight with an Occultist and everybody is playing nice, Danger Cap 1-2 No real intent to kill, just flynning to build up a rivalry.

Woops, you roll a 2. You lost an arm. Ok, that's fine let's just go on a DEADLY EPIC quest where you lose some friends to get the Arcanium to set you back to where you were at the start because Mythril kits only reduce the debuff rather than eliminate it.
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Messages In This Thread
Perms in Battles - by Milly - 12-26-2019, 02:00 AM
RE: Perms in Battles - by Mordere - 12-26-2019, 02:00 AM
RE: Perms in Battles - by Sake - 12-26-2019, 02:01 AM
RE: Perms in Battles - by Kimi - 12-26-2019, 02:31 AM
RE: Perms in Battles - by Magik - 12-26-2019, 03:14 AM
RE: Perms in Battles - by BrahmsFrost - 12-28-2019, 11:34 AM
RE: Perms in Battles - by Mordere - 12-28-2019, 05:35 PM
RE: Perms in Battles - by Enginseer-42 - 12-28-2019, 08:12 PM
RE: Perms in Battles - by OMNI - 12-31-2019, 03:30 PM
RE: Perms in Battles - by Jetniss - 12-31-2019, 04:42 PM
RE: Perms in Battles - by Dimmie Dunce - 01-03-2020, 01:50 AM

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