11-18-2020, 08:56 PM
(This post was last modified: 11-18-2020, 08:56 PM by Lloyd Durages.)
Character: Sol Albright.
Which Event: Arc of Light.
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Really fast for the descriptiveness and well-written stuff he was dishing out every post.
Balance (How entertaining were the battles, and any obstacles/traps?): Lots of puzzles, and each of them had depth and meaning to everything leading up to the finale. There was one fight, and it had this neat gimmick where there would be two enemies who only focused on healing the boss rather than actually fighting.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): You know, when people often describe certain lore instances in the game and talk about both its setting and seeing everything as more than what's on your screen, it's often it gets shrugged off. Ludi on the other hand, seems to be well-immersed in the art of world-building to the point that every thing we did, be it walking through a thoroughfare in a cozy hamlet, or to the inner sanctum of an old abbey, he knows how to set the tone.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Good, really good. For the depth of the pulls we got, and everything that we experienced and went through? I'd say Lud's arguably the fairest DM I've seen.
Overall: 10/10. It was a blast. We'll do something again one day maybe. Thanks for the great time!
Which Event: Arc of Light.
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Really fast for the descriptiveness and well-written stuff he was dishing out every post.
Balance (How entertaining were the battles, and any obstacles/traps?): Lots of puzzles, and each of them had depth and meaning to everything leading up to the finale. There was one fight, and it had this neat gimmick where there would be two enemies who only focused on healing the boss rather than actually fighting.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): You know, when people often describe certain lore instances in the game and talk about both its setting and seeing everything as more than what's on your screen, it's often it gets shrugged off. Ludi on the other hand, seems to be well-immersed in the art of world-building to the point that every thing we did, be it walking through a thoroughfare in a cozy hamlet, or to the inner sanctum of an old abbey, he knows how to set the tone.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Good, really good. For the depth of the pulls we got, and everything that we experienced and went through? I'd say Lud's arguably the fairest DM I've seen.
Overall: 10/10. It was a blast. We'll do something again one day maybe. Thanks for the great time!