12-08-2019, 06:36 PM
Spell:
Spiral Bomb
Spiral Bomb
Suggestion:
Take the stun duration down to 1 second, or remove it in general? As it stands, it's pretty much promised that if you get hit by it, you're taking the next two or three moves, especially if they are gcde.
Take the stun duration down to 1 second, or remove it in general? As it stands, it's pretty much promised that if you get hit by it, you're taking the next two or three moves, especially if they are gcde.
Spell:
Lariat
Suggestion:
Also lower the stun on this. I feel like it's maybe 2 seconds? Essentially I just see some stuns favor much more over others and last a lot longer, and am not the only one.
The Combo promise of these moves just proves too much, especially with certain trees packed into the mix. People blow through 40-50% of your hp and there's nothing you can do about it unless you block it just right.
The Combo promise of these moves just proves too much, especially with certain trees packed into the mix. People blow through 40-50% of your hp and there's nothing you can do about it unless you block it just right.