12-05-2019, 08:00 AM
Spell: Garuda Bladestyle
Suggestion: Lower its CD from the 60 or 70, whichever it is, to something more manageable for what is a 10 second slow immunity with a debatable teleport addition. Slow immunity 1/6th of the time isn't very good when people have 2-3 slows, when it can only be used once in a fight normally. (Boar is monstrously better, if it worked)
Spell: Accelerate
Suggestion: Lower the CD slightly from 30 CD, make it to where its 10% Agi+ also effects all buffed Agility instead of only base non-buffed Agility. (IE atm if you have 100 agi it gives +10, while w/ enchants at 150 Agi, it still only gives +10)
Spell: Hundred Cuts
Suggestion: Extend the amount of hits/length that Hundred cuts stays in one place and just upgrade its start tick damage of 5 to something like 7. It appears and then instantly vanishes after moving 3 tiles right now.
Spell: Sweeping Cleave
Suggestion: Change its strange cone into 3x3 range, or at least give it a minor homing effect like double slash, it misses easily.
Spell: Darkness
Suggestion: Make it last longer, so that it actually effects the opponent
Suggestion: Lower its CD from the 60 or 70, whichever it is, to something more manageable for what is a 10 second slow immunity with a debatable teleport addition. Slow immunity 1/6th of the time isn't very good when people have 2-3 slows, when it can only be used once in a fight normally. (Boar is monstrously better, if it worked)
Spell: Accelerate
Suggestion: Lower the CD slightly from 30 CD, make it to where its 10% Agi+ also effects all buffed Agility instead of only base non-buffed Agility. (IE atm if you have 100 agi it gives +10, while w/ enchants at 150 Agi, it still only gives +10)
Spell: Hundred Cuts
Suggestion: Extend the amount of hits/length that Hundred cuts stays in one place and just upgrade its start tick damage of 5 to something like 7. It appears and then instantly vanishes after moving 3 tiles right now.
Spell: Sweeping Cleave
Suggestion: Change its strange cone into 3x3 range, or at least give it a minor homing effect like double slash, it misses easily.
Spell: Darkness
Suggestion: Make it last longer, so that it actually effects the opponent