06-22-2020, 07:01 PM
First, I am glad to see a lot of people sharing their thoughts. Like I mentioned in the first post I really wanted to see this conversation happen, even if it was one many disagreed with. I also agree with the idea that more time is needed to really gauge anything (NPCing low population factions included), especially something as controversial as this. It would be a massive change to what I think many have known the game to be for a very long time, and I only brought it up as the current system in my mind is often shakier than it needs to be.
I didn't play E1 nor have I played any other wipe-style byond games. I come from a tabletop DND background where my friends and I did multiple campaigns with DMs swapping around, and though each campaign was its own narrative story, setting, and cast, we had a running history and connective thread between almost each one of them, which was more or less where this idea came from. It allowed us to explore a far larger area of an imaginative universe while also creating that legacy feeling of a collective history of collaboration.
My time playing Spires and Esshar now has been a time of ups and downs, in really any sense of the thought. I have had weeks where I rushed home to hop on and see the action unfolding and other days where I log in and sit on a bench like anyone else waiting and waiting for anything exciting to occur, only to have realized eight hours had gone by and the only thing I've done is see a demon get used as a punching bag for someone else's development or I made small talk with someone next to me.
Maybe there's another conversation to be had instead of this one, something that encourages players to push the envelope more. I don't intend to sound harsh, but I mentioned in my first post:
In Spires the spire shards were used for massive projects that quite literally shaped the arc they were a part of. We have the same item only renamed with new fluff, and instead of seeing a Deathstar, a Riftgate, or whatever else, we have had I believe 5 Chiron shards total.
2 were eaten in a haha meme.
2 were turned into white oils.
1 turned into a Teraphim (this one was me, admittedly)
Maybe I missed a sixth or a seventh, but that's only because whatever they were used for was so inconsequential and single minded that what has been given to the world as the ultimate form of a dev mat vanished into the ether for someone's personal benefit.
There is so much more to this game than winning your verbs and maxing your stats and healing your perms and getting your hiddens. You can dream so much bigger than I think anyone realizes. It just takes the effort and motivation to see it through. It takes the ability not to throw a fit when you lose or when you are denied something. It takes something that I just don't see in front of me right now.
I didn't play E1 nor have I played any other wipe-style byond games. I come from a tabletop DND background where my friends and I did multiple campaigns with DMs swapping around, and though each campaign was its own narrative story, setting, and cast, we had a running history and connective thread between almost each one of them, which was more or less where this idea came from. It allowed us to explore a far larger area of an imaginative universe while also creating that legacy feeling of a collective history of collaboration.
My time playing Spires and Esshar now has been a time of ups and downs, in really any sense of the thought. I have had weeks where I rushed home to hop on and see the action unfolding and other days where I log in and sit on a bench like anyone else waiting and waiting for anything exciting to occur, only to have realized eight hours had gone by and the only thing I've done is see a demon get used as a punching bag for someone else's development or I made small talk with someone next to me.
Maybe there's another conversation to be had instead of this one, something that encourages players to push the envelope more. I don't intend to sound harsh, but I mentioned in my first post:
Quote:unfortunately having the view of an admin and being able to see the full board and all of its pieces, it doesn’t appear to me as though anyone is picking up that mantle that Asta, Alexander/Serea, or Sythaeryn left behind.
In Spires the spire shards were used for massive projects that quite literally shaped the arc they were a part of. We have the same item only renamed with new fluff, and instead of seeing a Deathstar, a Riftgate, or whatever else, we have had I believe 5 Chiron shards total.
2 were eaten in a haha meme.
2 were turned into white oils.
1 turned into a Teraphim (this one was me, admittedly)
Maybe I missed a sixth or a seventh, but that's only because whatever they were used for was so inconsequential and single minded that what has been given to the world as the ultimate form of a dev mat vanished into the ether for someone's personal benefit.
There is so much more to this game than winning your verbs and maxing your stats and healing your perms and getting your hiddens. You can dream so much bigger than I think anyone realizes. It just takes the effort and motivation to see it through. It takes the ability not to throw a fit when you lose or when you are denied something. It takes something that I just don't see in front of me right now.
![[Image: unknown.png]](https://cdn.discordapp.com/attachments/647684575501484042/711927296440664084/unknown.png)