05-12-2020, 10:37 PM
(05-12-2020, 07:34 PM)Dreamspeaker Wrote:(05-12-2020, 07:19 PM)drea Wrote: Spell: Nova Ray
Suggestion: A damage boost ... It currently has 4 spell damage and literally every other spell that I have is 6+ ... since it's a skill shot, hitting it should be more rewarding than hitting the free, two tile wider mana ripple
No.
Nova ray has insane damage at the cost of high skill ceiling. It's difficult to consistently land it against anything other than Armed Melee.
But when it does hit, it can decide entire round, especially if you hit it up close (the damage goes through the roof). Damage boost is the last thing it needs.
I'm not even sure whether it needs changes. It's high skill, high damage beam that is difficult to hit (unless you're vs Armed Melee) - but when it hits, it decides entire RPB round. I'm pretty sure it's intended to be that way.
Not to mention every other beam is sorta the same. The energy beam is 3.5 but when under 50% it does insane damage. I agree with Bog's post. High-risk High reward when trying to land. What most people will tell you is "Get good and land it." But Nova Ray is a beam and that is how beams work. 4 Spell damage a tick over like 10+ ticks. A full-beam can remove 20% of someone's health. Not to mention when it's paired with invigorate.
Alternative
![[Image: cLqE2F8.png]](https://i.imgur.com/cLqE2F8.png)
![[Image: 6a80e83f676006462821fa550d8d8339.png]](https://cdn.discordapp.com/attachments/744453782917611581/745848726085566484/6a80e83f676006462821fa550d8d8339.png)
![[Image: cLqE2F8.png]](https://i.imgur.com/cLqE2F8.png)
![[Image: 6a80e83f676006462821fa550d8d8339.png]](https://cdn.discordapp.com/attachments/744453782917611581/745848726085566484/6a80e83f676006462821fa550d8d8339.png)