05-07-2020, 02:08 AM
Spell: Expedience (Aura)
Suggestion: Expedience was suppose to be an aura that manipulated the gravity and energy around you to a degree that you could fundamentally create condensed projectiles that would stun targets if they hit. Not to mention increase your Vitality and power, but with the Vit removed from the aura and the E on a massive CD of i think 60s and it doesnt really have the value of the projectiles locking on or even hitting even a 1/3 of the time I believe it should be reworked into more of a exclusive Gravity Stance then an aura. Maybe leave the RPP cost alone but change it from an aura into a toggle buff or Stance for others. Or let me rework Expedience into something since im the one who put it in the game in the first place. Its used a bit yes, but its not as strong as any other aura nor does the e justify anyone to buy it unless going with a build that just doesnt have an aura thats better (which is unlikely)
Suggestion: Expedience was suppose to be an aura that manipulated the gravity and energy around you to a degree that you could fundamentally create condensed projectiles that would stun targets if they hit. Not to mention increase your Vitality and power, but with the Vit removed from the aura and the E on a massive CD of i think 60s and it doesnt really have the value of the projectiles locking on or even hitting even a 1/3 of the time I believe it should be reworked into more of a exclusive Gravity Stance then an aura. Maybe leave the RPP cost alone but change it from an aura into a toggle buff or Stance for others. Or let me rework Expedience into something since im the one who put it in the game in the first place. Its used a bit yes, but its not as strong as any other aura nor does the e justify anyone to buy it unless going with a build that just doesnt have an aura thats better (which is unlikely)