05-02-2020, 04:26 AM
Spell: Shockwave & Inferno
Suggestion: Revert Inferno back to its old range. Right now, it's 3 tile AOE to all directions (7 tiles total if you measure horizontally from one end to another, including your own character's tile). This is far too small and you have to be basically inside their guts to actually land it in the middle of a fight. I'm not sure this change was intended - it's not in the changelogs.
Just look at it. It's so tiny.
![[Image: J6O5o9M.png]](https://i.imgur.com/J6O5o9M.png)
Now onto Shockwave.
As for Shockwave? What is this range literally. I just found out the range it has and I'm actually dumbfounded how this is a thing. 17 damage, 23 seconds cooldown, and the range display is below.
Range Display
The range is incredibly large + it hits diagonally. It's 17 damage on 23 seconds cooldown. It doesn't have to be this extremely beefy, when with such range it's basically auto-hit in hands of anyone decent in verb.
Suggestion: Revert Inferno back to its old range. Right now, it's 3 tile AOE to all directions (7 tiles total if you measure horizontally from one end to another, including your own character's tile). This is far too small and you have to be basically inside their guts to actually land it in the middle of a fight. I'm not sure this change was intended - it's not in the changelogs.
Just look at it. It's so tiny.
![[Image: J6O5o9M.png]](https://i.imgur.com/J6O5o9M.png)
Now onto Shockwave.
As for Shockwave? What is this range literally. I just found out the range it has and I'm actually dumbfounded how this is a thing. 17 damage, 23 seconds cooldown, and the range display is below.
Range Display
The range is incredibly large + it hits diagonally. It's 17 damage on 23 seconds cooldown. It doesn't have to be this extremely beefy, when with such range it's basically auto-hit in hands of anyone decent in verb.