07-15-2023, 07:30 PM
I don't know what this talk about "compensation" for losing master auras is. Your "compensation" is having a super saiyan button (that needs tweaks) and a shiny new master.
Spell Balance Suggestions
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07-15-2023, 07:30 PM
I don't know what this talk about "compensation" for losing master auras is. Your "compensation" is having a super saiyan button (that needs tweaks) and a shiny new master.
(07-15-2023, 07:28 PM)GSM Wrote:I miss my blue aura already QQ but that really only cause my dude had it for about 30 years, it doesn't make much sense to just lose it at that point and might be able to work a case in app for it back based around that but i can live without it.(07-15-2023, 07:25 PM)Lt. Heart Wrote:(07-15-2023, 06:04 PM)Ohverride Wrote: Okay, I was going to let it rock but it's egregious. I understand cosmic lost their master auras, but Astral Ambience is so overtuned. (07-15-2023, 07:30 PM)Ohverride Wrote: I don't know what this talk about "compensation" for losing master auras is. Your "compensation" is having a super saiyan button (that needs tweaks) and a shiny new master. The master is dog tho, really dont like it Invig can be cheese but yeah needs tweaks forsure
07-15-2023, 08:12 PM
(07-15-2023, 07:21 PM)GSM Wrote: primordial flame is jobbed by a basic, btw How about we also buff some of the worst basic auras in the game? Flame Shroud - 25 pow with weak dash trail Blood Pall - 10 vit 15 pow with situational bleed bonus Water Aura - 10ap only with a bad lifesteal trait may be forgetting some but I'm at work and can't remember them all off the top of my head. Buffs don't have to be exclusively to the statlines- making the cool passive effects of each aura more meaningful is a good way to keep them unique to one another!
07-15-2023, 08:15 PM
(This post was last modified: 07-15-2023, 08:15 PM by uncatastrophic.)
on auras: make siren aura a togglebuff or make it better. currently it's just worse mist (admittedly for lower rpp). togglebuff preferred for visual reasons.
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07-15-2023, 08:49 PM
(07-15-2023, 08:04 PM)Lt. Heart Wrote:(07-15-2023, 07:28 PM)GSM Wrote:I miss my blue aura already QQ but that really only cause my dude had it for about 30 years, it doesn't make much sense to just lose it at that point and might be able to work a case in app for it back based around that but i can live without it.(07-15-2023, 07:25 PM)Lt. Heart Wrote:(07-15-2023, 06:04 PM)Ohverride Wrote: Okay, I was going to let it rock but it's egregious. I understand cosmic lost their master auras, but Astral Ambience is so overtuned. I will forever comment on the fact the blue cosmic was SO GOOD that it got a sig (super magi) buffed for being objectively worse than it. We do NOT want this situation again with basic auras becoming strong enough to contend with masters, and then forcing masters to get buffed to compensate. Good riddance to the master auras, basic aura doesn't need to be compensated when the tree got so many changes. ![]()
07-16-2023, 07:57 PM
Starlit Halo - Possibly shorten its range if it's not limit broken. As it stands, you can run away from it for as long as you want but you'd end up being chased across the entire RPB. Requiring that you focus entirely on running from it and even then, it's highly likely you'll get caught when you hit the RPB border.
Now Starlit Halo may not seem like a massive offender but when it catches you, you cannot cleanse out of it and attempting to dash / teleport out of it glitches you into being unable to move while outside of its radius. It functions as a homing version of Barrier that you can't even teleport out of, unlike the aforementioned signature, because of how it keeps you stuck. Another solution would be make it cleansable, or another solution would be allowing a person to teleport / blink out of it without being stuck and incapable of moving until it goes away.
07-17-2023, 12:08 AM
(This post was last modified: 07-19-2023, 03:01 PM by uncatastrophic.)
nvm whirlpool is really good post bugfixes
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07-17-2023, 01:24 AM
Starlit Halo needs a timing nerf in general it chases you around way to long like a tornado would, lasted longer then invulnerabilitys on my bar which is not a big deal really but it chased me around the whole rpb box 2 times before blinking and then appearing under me. A good idea for a skill but perhaps shorten the duration of its activity? Maybe make it GCDE and only last 3-4 seconds
07-20-2023, 07:38 PM
Halo should probably be cleansable, in truth
(07-15-2023, 08:49 PM)ACuriousGrey Wrote:(07-15-2023, 08:04 PM)Lt. Heart Wrote:(07-15-2023, 07:28 PM)GSM Wrote:I miss my blue aura already QQ but that really only cause my dude had it for about 30 years, it doesn't make much sense to just lose it at that point and might be able to work a case in app for it back based around that but i can live without it.(07-15-2023, 07:25 PM)Lt. Heart Wrote:(07-15-2023, 06:04 PM)Ohverride Wrote: Okay, I was going to let it rock but it's egregious. I understand cosmic lost their master auras, but Astral Ambience is so overtuned. I was just listing 'compensation' as towards what I've read of why it was increased to 40, I really don't think it was needed but to my understanding thats why it was done. for now > ![]() Bigburden heals for me Also, statistically speaking Camouflage is still one of the best auras at 25 power 30 agi and 30 crit Forest form out does most masters as well at 15 vit 15 power 5% bio and earth power [on a focus build this becomes 30-35 power pretty easy off the aura alone when added calculated at 200+] With cosmic being 40 power 20 crit it joins this list of really over tuned basic auras that can contend with masters |
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