02-24-2020, 05:24 PM
If you want mud or burn, it will need its damage lowered because, correct me if I am wrong here but mud also raises GCD.
Alternative
![[Image: cLqE2F8.png]](https://i.imgur.com/cLqE2F8.png)
![[Image: 6a80e83f676006462821fa550d8d8339.png]](https://cdn.discordapp.com/attachments/744453782917611581/745848726085566484/6a80e83f676006462821fa550d8d8339.png)
![[Image: cLqE2F8.png]](https://i.imgur.com/cLqE2F8.png)
![[Image: 6a80e83f676006462821fa550d8d8339.png]](https://cdn.discordapp.com/attachments/744453782917611581/745848726085566484/6a80e83f676006462821fa550d8d8339.png)
Spell Balance Suggestions
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02-24-2020, 05:24 PM
If you want mud or burn, it will need its damage lowered because, correct me if I am wrong here but mud also raises GCD.
Alternative
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02-26-2020, 05:47 PM
Spell: Chronos (Time Hidden Aura)
Issue: Chronos' E. You should not be allowed to attack in return while it's active - like mistform, shadow-walk, etc it should disallow you to attack. It's a GCD-free, activate anytime shadow-walk (which already makes it too good), which also allows you to attack in return (which makes it overpowered), attached on E so slot-free as well.
02-26-2020, 05:48 PM
Spell: Unarmed Stances
Suggestion: Make them convert elemental power too like Armed Stances. Give our beloved unarmed tree more accessibility when it comes to actually using elemental power.
03-02-2020, 06:57 AM
Spell: Tornado.
Suggestion: Make the tornado follow properly. Maybe speed it a little bit so it can actually catch up to people that are slowed. Lower its damage to compensate the speed. But mostly, improve the tracking of the tornadoes. It's terrible, it barely hits anyone even if they're slowed. I don't feel like it's worth 15 rpp.
03-19-2020, 12:42 PM
Spell: Lariat
Suggestion: This thing's stun stacks with other stuns... It's kind of memey when you're still able to be stunlocked because of it, it literally makes you go ![]() When your house's door does not have any interiors connected to it:
[Video: https://www.youtube.com/watch?v=VqB1uoDTdKM]
03-19-2020, 10:58 PM
Moving this from Spell Issues as I assessed this as a mistake, but apparently it isn't.
Spell: Gentle Blade. Suggestion: Make the stat boost consistent to all elemental bladestyles. Right now, every single one gets +10 agi, an inferior boost to the +10 vit Gentle Blade gets for whatever reason. If this was intentional then why not give different boosts for each bladestyle? Or better yet, for 5 rpp, none of them really need the extra stats. But that's just me.
03-29-2020, 06:56 PM
Spell: Mandrake
Suggestion: Lower the cost to 10 rpp instead of 15.
03-30-2020, 04:16 PM
Dark Shield's base CD is 4 seconds higher than it's Holy equivalent, please fix.
03-30-2020, 04:16 PM
(03-30-2020, 04:16 PM)Jess Wrote: Dark Shield's base CD is 4 seconds higher than it's Holy equivalent, please fix. Raise the CD of the holy one since holy has two shields. uw u ![]()
03-30-2020, 04:21 PM
I want more Unarmed attacks. Feel like I'm not doing anything for half the fight but waiting on these huge timers.
Hell I'd take half damage for halved cooldowns. Right now unarmed is a glorified more aggressive weaker armed tree |
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