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I think the problem is less fire and more the fact that there's two categories of characters who hit 8k+ impact cannons
Accomplished Characters who spent decades in development (Jokul w/ the Folhammar, pre-godmode, he went over 9k later ; Orphee)
And any demons that hits rpl 210
The same goes for any element, nerfing fire will solve the problem for now bc people have a tendency to copy builds and with how strong Bang hits and how good the whole of Magma is, it's an easy choice
But mark my words that if demon players were allowed to go bio to pick bone/blood, it'd be much worse. Other than that, any single element demon is eating bc with 15% ap who wouldn't be
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It's partially a fire problem, partially a demons are limited to certain trees to be optimal and people are choosing the strongest branch problem. Doesn't help that intermediate fire trees are generally low skill
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> makes as a demon
> grinds safely to 210 because people don't kill non-kaor demons or because it's frowned upon to kill a threat before it becomes unmanageable
> hits evolve
> gains 10% elemental offense and defense
> drinks an attunement
> rocks the 15% elemental offense with no investment
> smiles and rocks u with a lot of homings
> makes as a non demon
> grinds safely to 210
> make gear
> aw shit no metals
> go to dungeons
> aw shit poor rng
> buy from rip off merchants selling gear for 200k
> rocks ur new fire staff, +5% fire pow, 3% fire def
> pops a fire attunement
> awh shid i have 10%...
> builds a unique for 10 scenes long
> bumps that 10% fire pow to 12% fire pow
> fights a demon of the same element
> wait what do you mean they get fire def higher than my fire pow boost while having higher fire pow boost?
> what what do you mean my unique doesn't give +70 pow?
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i genuinely cant wait for the earth/metal/crystal demons
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Drop Windwalker Stance to +1 tile and speed up. Instead of +2 tiles and speed up.
That's part of the homing meta problem for those unaware.
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It'll just make it harder to chase them down for people who were already struggling with windwalker against them. Plus, the build already has a bunch of slows and area coverage, don't think it'll change much when you can play keepaway with lava pools. It would just inadvertently kneecap builds that already struggle to get their licks in like armed, unarmed, earth and lightning.
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i think the actual meta here is to actually get an outsider to make game suggestions, someone who doesnt see things the way we do, someone on the margins of the videogame communit
(,,> ᴗ <,,) sowwy.......
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you're right, we DO need avee and mouse as balance admins
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i meant like a homeless person or something
(,,> ᴗ <,,) sowwy.......