08-05-2022, 10:43 PM
220's don't need any more power than being 220 and beyond, that in itself is an achievement of time spent.
Suggestions
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08-05-2022, 10:43 PM
220's don't need any more power than being 220 and beyond, that in itself is an achievement of time spent.
08-05-2022, 10:44 PM
(This post was last modified: 08-05-2022, 10:45 PM by tomorrow's sunshine.)
An achievement of having way too much free time in your hands*
link baiano reborn
08-06-2022, 05:40 AM
Please.
Please make all the water fishable, I can't fish, I just want to fish. I haven't found a single spot to fish and I scoured spamming X so much. ![]()
08-07-2022, 12:31 PM
Since things like dungeons/quests are giving AP/EXP rewards maybe it should be considered that acts such as mending wounds or crafting/enchanting items should maybe reward AP/EXP as well. Incentivicing these things further and adding an element of character development to the crafter/supporting roles.
08-07-2022, 05:15 PM
Please add in a slow immune indicator of some sort..
Urisdae passive does not work on block, and an indicator would be nice..
Taking it slowly isn't so bad, is it?
Make these sections of cliffs non-solid/undense to allow for better boat navigation (and to dock on the south coast side of rivers.)
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Rob
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08-07-2022, 11:06 PM
(08-07-2022, 11:05 PM)StarMann Wrote: Make these sections of cliffs non-solid/undense to allow for better boat navigation (and to dock on the south side of rivers.) Noted this in the mapper channel. edit: actually this'd be best as a code change, will do so (remind me in one week if it's not done by then)
08-08-2022, 09:50 AM
A way to prevent people putting items in shopkeepers without a price.
Alternatively, let me rob them if they have a [PRICE NOT SET] tag
08-09-2022, 04:31 AM
this is pretty small but:
let us fish off boats, set the command that shows the screen to exit the boat to another one so it doesn't conflict with the fishing rod requiring you to hit x |
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